| 1262 | struct Local |
| 1263 | { |
| 1264 | static void addActorIfNeeded(PxActor* actor, Ps::Array<PxActor*>& actorArray) |
| 1265 | { |
| 1266 | if(actor->getAggregate()) |
| 1267 | return; // The actor will be added when the aggregate is added |
| 1268 | actorArray.pushBack(actor); |
| 1269 | } |
| 1270 | }; |
| 1271 | |
| 1272 | for(PxU32 i=0;i<nb;i++) |
nothing calls this directly
no test coverage detected