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github.com/RavEngine/RavEngine
/ close_audio
Function
close_audio
deps/SDL2/test/loopwave.c:47–54 ·
view source on GitHub ↗
Source
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45
}
46
47
static void
48
close_audio()
49
{
50
if (device != 0) {
51
SDL_CloseAudioDevice(device);
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device = 0;
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}
54
}
55
56
static void
57
open_audio()
Callers
2
reopen_audio
Function · 0.85
main
Function · 0.85
Calls
1
SDL_CloseAudioDevice
Function · 0.85
Tested by
no test coverage detected