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hub / github.com/RavEngine/RavEngine / close_audio

Function close_audio

deps/SDL2/test/loopwave.c:47–54  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

45}
46
47static void
48close_audio()
49{
50 if (device != 0) {
51 SDL_CloseAudioDevice(device);
52 device = 0;
53 }
54}
55
56static void
57open_audio()

Callers 2

reopen_audioFunction · 0.85
mainFunction · 0.85

Calls 1

SDL_CloseAudioDeviceFunction · 0.85

Tested by

no test coverage detected