| 1371 | } |
| 1372 | |
| 1373 | int |
| 1374 | SDL_SetTextureBlendMode(SDL_Texture * texture, SDL_BlendMode blendMode) |
| 1375 | { |
| 1376 | SDL_Renderer *renderer; |
| 1377 | |
| 1378 | CHECK_TEXTURE_MAGIC(texture, -1); |
| 1379 | |
| 1380 | renderer = texture->renderer; |
| 1381 | if (!IsSupportedBlendMode(renderer, blendMode)) { |
| 1382 | return SDL_Unsupported(); |
| 1383 | } |
| 1384 | texture->blendMode = blendMode; |
| 1385 | if (texture->native) { |
| 1386 | return SDL_SetTextureBlendMode(texture->native, blendMode); |
| 1387 | } |
| 1388 | return 0; |
| 1389 | } |
| 1390 | |
| 1391 | int |
| 1392 | SDL_GetTextureBlendMode(SDL_Texture * texture, SDL_BlendMode *blendMode) |