| 3283 | } |
| 3284 | |
| 3285 | void * |
| 3286 | SDL_RenderGetMetalLayer(SDL_Renderer * renderer) |
| 3287 | { |
| 3288 | CHECK_RENDERER_MAGIC(renderer, NULL); |
| 3289 | |
| 3290 | if (renderer->GetMetalLayer) { |
| 3291 | FlushRenderCommands(renderer); /* in case the app is going to mess with it. */ |
| 3292 | return renderer->GetMetalLayer(renderer); |
| 3293 | } |
| 3294 | return NULL; |
| 3295 | } |
| 3296 | |
| 3297 | void * |
| 3298 | SDL_RenderGetMetalCommandEncoder(SDL_Renderer * renderer) |
nothing calls this directly
no test coverage detected