| 1764 | } |
| 1765 | |
| 1766 | const char * |
| 1767 | SDL_GameControllerName(SDL_GameController * gamecontroller) |
| 1768 | { |
| 1769 | if (!gamecontroller) |
| 1770 | return NULL; |
| 1771 | |
| 1772 | if (SDL_strcmp(gamecontroller->name, "*") == 0) { |
| 1773 | return SDL_JoystickName(SDL_GameControllerGetJoystick(gamecontroller)); |
| 1774 | } else { |
| 1775 | return gamecontroller->name; |
| 1776 | } |
| 1777 | } |
| 1778 | |
| 1779 | SDL_GameControllerType |
| 1780 | SDL_GameControllerGetType(SDL_GameController *gamecontroller) |