* Get the current audio driver name */
| 1002 | * Get the current audio driver name |
| 1003 | */ |
| 1004 | const char * |
| 1005 | SDL_GetCurrentAudioDriver() |
| 1006 | { |
| 1007 | return current_audio.name; |
| 1008 | } |
| 1009 | |
| 1010 | /* Clean out devices that we've removed but had to keep around for stability. */ |
| 1011 | static void |
no outgoing calls