| 38 | } |
| 39 | |
| 40 | int |
| 41 | main(int argc, char *argv[]) |
| 42 | { |
| 43 | |
| 44 | SDL_Window *window; |
| 45 | SDL_Renderer *renderer; |
| 46 | int done; |
| 47 | SDL_Event event; |
| 48 | int windowW; |
| 49 | int windowH; |
| 50 | |
| 51 | /* initialize SDL */ |
| 52 | if (SDL_Init(SDL_INIT_VIDEO) < 0) { |
| 53 | fatalError("Could not initialize SDL"); |
| 54 | } |
| 55 | |
| 56 | /* seed random number generator */ |
| 57 | srand(time(NULL)); |
| 58 | |
| 59 | /* create window and renderer */ |
| 60 | window = SDL_CreateWindow(NULL, 0, 0, 320, 480, SDL_WINDOW_ALLOW_HIGHDPI); |
| 61 | if (window == 0) { |
| 62 | fatalError("Could not initialize Window"); |
| 63 | } |
| 64 | renderer = SDL_CreateRenderer(window, -1, 0); |
| 65 | if (!renderer) { |
| 66 | fatalError("Could not create renderer"); |
| 67 | } |
| 68 | |
| 69 | SDL_GetWindowSize(window, &windowW, &windowH); |
| 70 | SDL_RenderSetLogicalSize(renderer, windowW, windowH); |
| 71 | |
| 72 | /* Fill screen with black */ |
| 73 | SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255); |
| 74 | SDL_RenderClear(renderer); |
| 75 | |
| 76 | /* Enter render loop, waiting for user to quit */ |
| 77 | done = 0; |
| 78 | while (!done) { |
| 79 | while (SDL_PollEvent(&event)) { |
| 80 | if (event.type == SDL_QUIT) { |
| 81 | done = 1; |
| 82 | } |
| 83 | } |
| 84 | render(renderer); |
| 85 | SDL_Delay(1); |
| 86 | } |
| 87 | |
| 88 | /* shutdown SDL */ |
| 89 | SDL_Quit(); |
| 90 | |
| 91 | return 0; |
| 92 | } |
nothing calls this directly
no test coverage detected