| 71 | } |
| 72 | |
| 73 | void Test_Blit() |
| 74 | { |
| 75 | auto img1 = LoadImage("Media/Textures/Grid.png", LLGL::ImageFormat::RGBA); |
| 76 | |
| 77 | img1.Blit(LLGL::Offset3D { -27, 0, 0 }, img1, LLGL::Offset3D { 383, 383, 0 }, LLGL::Extent3D { 54, 55, 1 }); |
| 78 | |
| 79 | SaveImagePNG(img1, "Output/img1-blit.png"); |
| 80 | } |
| 81 | |
| 82 | void Test_Resize() |
| 83 | { |
nothing calls this directly
no test coverage detected