| 232 | } |
| 233 | |
| 234 | static bool Overlap3DRegion(const Offset3D& dstOffset, const Offset3D& srcOffset, const Extent3D& extent) |
| 235 | { |
| 236 | return |
| 237 | ( |
| 238 | Overlap1DRegion(dstOffset.x, srcOffset.x, extent.width ) && |
| 239 | Overlap1DRegion(dstOffset.y, srcOffset.y, extent.height) && |
| 240 | Overlap1DRegion(dstOffset.z, srcOffset.z, extent.depth ) |
| 241 | ); |
| 242 | } |
| 243 | |
| 244 | void Image::Blit(Offset3D dstRegionOffset, const Image& srcImage, Offset3D srcRegionOffset, Extent3D srcRegionExtent) |
| 245 | { |