| 26 | #endif |
| 27 | |
| 28 | class Example_RenderTarget : public ExampleBase |
| 29 | { |
| 30 | |
| 31 | LLGL::ShaderProgram* shaderProgram = nullptr; |
| 32 | |
| 33 | LLGL::PipelineState* pipelines[2] = {}; |
| 34 | LLGL::PipelineLayout* pipelineLayout = nullptr; |
| 35 | |
| 36 | LLGL::Buffer* vertexBuffer = nullptr; |
| 37 | LLGL::Buffer* indexBuffer = nullptr; |
| 38 | LLGL::Buffer* constantBuffer = nullptr; |
| 39 | |
| 40 | LLGL::Texture* colorMap = nullptr; |
| 41 | LLGL::Sampler* samplerState = nullptr; |
| 42 | LLGL::ResourceHeap* resourceHeap = nullptr; |
| 43 | |
| 44 | LLGL::RenderTarget* renderTarget = nullptr; |
| 45 | LLGL::Texture* renderTargetTex = nullptr; |
| 46 | |
| 47 | #ifdef ENABLE_DEPTH_TEXTURE |
| 48 | LLGL::Texture* renderTargetDepthTex = nullptr; |
| 49 | #endif |
| 50 | |
| 51 | Gs::Matrix4f renderTargetProj; |
| 52 | |
| 53 | Gs::Vector2f rotation; |
| 54 | |
| 55 | #ifdef ENABLE_CBUFFER_RANGE |
| 56 | std::uint64_t cbufferAlignment = 0; |
| 57 | std::vector<char> cbufferData; |
| 58 | #endif |
| 59 | |
| 60 | const LLGL::Extent2D renderTargetSize = LLGL::Extent2D( |
| 61 | #ifdef ENABLE_CUSTOM_MULTISAMPLING |
| 62 | 64, 64 |
| 63 | #else |
| 64 | 512, 512 |
| 65 | #endif |
| 66 | ); |
| 67 | |
| 68 | struct alignas(16) Settings |
| 69 | { |
| 70 | Gs::Matrix4f wvpMatrix; |
| 71 | int useTexture2DMS = 0; |
| 72 | }; |
| 73 | |
| 74 | public: |
| 75 | |
| 76 | Example_RenderTarget() : |
| 77 | ExampleBase { L"LLGL Example: RenderTarget" } |
| 78 | { |
| 79 | // Create all graphics objects |
| 80 | auto vertexFormat = CreateBuffers(); |
| 81 | LoadShaders(vertexFormat); |
| 82 | CreateColorMap(); |
| 83 | CreateRenderTarget(); |
| 84 | CreatePipelines(); |
| 85 | CreateResourceHeap(); |
no test coverage detected