| 1141 | } |
| 1142 | |
| 1143 | error_code cellGameDataCheckCreate2(ppu_thread& ppu, u32 version, |
| 1144 | vm::cptr<char> dirName, u32 errDialog, |
| 1145 | vm::ptr<CellGameDataStatCallback> funcStat, |
| 1146 | u32 container) |
| 1147 | { |
| 1148 | cellGame.success("cellGameDataCheckCreate2(version=0x%x, dirName=%s, " |
| 1149 | "errDialog=0x%x, funcStat=*0x%x, container=%d)", |
| 1150 | version, dirName, errDialog, funcStat, container); |
| 1151 | |
| 1152 | // older sdk. it might not care about game type. |
| 1153 | |
| 1154 | if (version != CELL_GAMEDATA_VERSION_CURRENT || !funcStat || !dirName || |
| 1155 | sysutil_check_name_string(dirName.get_ptr(), 1, CELL_GAME_DIRNAME_SIZE) != |
| 1156 | 0) |
| 1157 | { |
| 1158 | return CELL_GAMEDATA_ERROR_PARAM; |
| 1159 | } |
| 1160 | |
| 1161 | const std::string game_dir = dirName.get_ptr(); |
| 1162 | const std::string dir = "/dev_hdd0/game/"s + game_dir; |
| 1163 | |
| 1164 | auto [sfo, psf_error] = psf::load(vfs::get(dir + "/PARAM.SFO")); |
| 1165 | |
| 1166 | const u32 new_data = psf_error == psf::error::stream ? CELL_GAMEDATA_ISNEWDATA_YES : CELL_GAMEDATA_ISNEWDATA_NO; |
| 1167 | |
| 1168 | if (!new_data) |
| 1169 | { |
| 1170 | const auto cat = psf::get_string(sfo, "CATEGORY", ""); |
| 1171 | if (cat != "GD" && cat != "DG") |
| 1172 | { |
| 1173 | return CELL_GAMEDATA_ERROR_BROKEN; |
| 1174 | } |
| 1175 | } |
| 1176 | |
| 1177 | const std::string usrdir = dir + "/USRDIR"; |
| 1178 | |
| 1179 | auto& cbResult = g_cb_result; |
| 1180 | auto& cbGet = g_stat_get; |
| 1181 | auto& cbSet = g_stat_set; |
| 1182 | |
| 1183 | std::memset(cbGet.get_ptr(), 0, sizeof(*cbGet)); |
| 1184 | std::memset(cbSet.get_ptr(), 0, sizeof(*cbSet)); |
| 1185 | std::memset(cbResult.get_ptr(), 0, sizeof(*cbResult)); |
| 1186 | |
| 1187 | cbGet->isNewData = new_data; |
| 1188 | |
| 1189 | // TODO: Use the free space of the computer's HDD where RPCS3 is being run. |
| 1190 | cbGet->hddFreeSizeKB = |
| 1191 | 40 * 1024 * 1024 - 256; // Read explanation in cellHddGameCheck |
| 1192 | |
| 1193 | strcpy_trunc(cbGet->contentInfoPath, dir); |
| 1194 | strcpy_trunc(cbGet->gameDataPath, usrdir); |
| 1195 | |
| 1196 | // TODO: set correct time |
| 1197 | cbGet->st_atime_ = 0; |
| 1198 | cbGet->st_ctime_ = 0; |
| 1199 | cbGet->st_mtime_ = 0; |
| 1200 |
no test coverage detected