| 1368 | } |
| 1369 | |
| 1370 | error_code cellGameDataCheckCreate(ppu_thread& ppu, u32 version, |
| 1371 | vm::cptr<char> dirName, u32 errDialog, |
| 1372 | vm::ptr<CellGameDataStatCallback> funcStat, |
| 1373 | u32 container) |
| 1374 | { |
| 1375 | cellGame.warning("cellGameDataCheckCreate(version=0x%x, dirName=%s, " |
| 1376 | "errDialog=0x%x, funcStat=*0x%x, container=%d)", |
| 1377 | version, dirName, errDialog, funcStat, container); |
| 1378 | |
| 1379 | // TODO: almost identical, the only difference is that this function will |
| 1380 | // always calculate the size of game data |
| 1381 | return cellGameDataCheckCreate2(ppu, version, dirName, errDialog, funcStat, |
| 1382 | container); |
| 1383 | } |
| 1384 | |
| 1385 | error_code |
| 1386 | cellGameCreateGameData(vm::ptr<CellGameSetInitParams> init, |
nothing calls this directly
no test coverage detected