↓ 1 callersMethodget_blend_target1Get first target layers for blending (BLDCNT bits 0-5). Returns (BG0, BG1, BG2, BG3, OBJ, Backdrop) as targets.
emu/src/cpu/hardware/lcd/registers.rs:491
↓ 1 callersMethodget_blend_target2Get second target layers for alpha blending (BLDCNT bits 8-13). Returns (BG0, BG1, BG2, BG3, OBJ, Backdrop) as targets.
emu/src/cpu/hardware/lcd/registers.rs:504
↓ 1 callersMethodget_win0_enablesGet layer enable flags for pixels inside Window 0. Returns tuple of (BG0, BG1, BG2, BG3, OBJ, color effects) enable flags. When a flag is false, that
emu/src/cpu/hardware/lcd/registers.rs:402
↓ 1 callersMethodget_win1_enablesGet layer enable flags for pixels inside Window 1. Returns tuple of (BG0, BG1, BG2, BG3, OBJ, color effects) enable flags.
emu/src/cpu/hardware/lcd/registers.rs:416
↓ 1 callersMethodget_window_layer_enablesDetermine which layers are enabled at this pixel based on window settings. Returns (bg0, bg1, bg2, bg3, obj, effects) enable flags.
emu/src/cpu/hardware/lcd.rs:498
↓ 1 callersMethodget_winobj_enablesGet layer enable flags for pixels inside Object Window. Returns tuple of (BG0, BG1, BG2, BG3, OBJ, color effects) enable flags. WINOBJ applies to pix
emu/src/cpu/hardware/lcd/registers.rs:446
↓ 1 callersMethodget_winout_enablesGet layer enable flags for pixels outside all windows. Returns tuple of (BG0, BG1, BG2, BG3, OBJ, color effects) enable flags. These settings apply w
emu/src/cpu/hardware/lcd/registers.rs:431