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hub / github.com/REGoth-project/REGoth / removeRigidBody

Method removeRigidBody

src/physics/PhysicsSystem.cpp:104–107  ·  view source on GitHub ↗

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102}
103
104void PhysicsSystem::removeRigidBody(btRigidBody* body)
105{
106 m_pDynamicsWorld->removeRigidBody(body);
107}
108
109Handle::CollisionShapeHandle PhysicsSystem::makeCollisionShapeFromMesh(const Meshes::WorldStaticMesh& mesh, CollisionShape::ECollisionType type, const std::string& name)
110{

Callers 1

~PhysicsSystemMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected