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github.com/REGoth-project/REGoth-bs
/ functions
Functions
1,142 in github.com/REGoth-project/REGoth-bs
⨍
Functions
1,142
◇
Types & classes
237
↓ 1 callers
Function
displayNextItem
()
docs/_static/searchtools.js:233
↓ 1 callers
Method
doAIState
src/AI/ScriptState.cpp:199
↓ 1 callers
Method
doAIStateDuringShrink
src/AI/ScriptState.cpp:342
↓ 1 callers
Function
eb
()
docs/_static/jquery.js:3
↓ 1 callers
Function
eq
(a, b, stack)
docs/_static/underscore-1.3.1.js:669
↓ 1 callers
Method
equipItem
src/components/Character.cpp:105
↓ 1 callers
Function
findAllClasses
src/scripting/ScriptSymbolQueries.cpp:11
↓ 1 callers
Function
findAllInstancesOfClass
src/scripting/ScriptSymbolQueries.cpp:20
↓ 1 callers
Function
findAllWithParentOf
src/scripting/ScriptSymbolQueries.cpp:45
↓ 1 callers
Method
findClosestFreepointTo
src/components/Waynet.cpp:96
↓ 1 callers
Method
findEngineContent
src/core/Engine.cpp:80
↓ 1 callers
Function
findEngineContentAtWorkingDirectory
src/engine-content/internal/FindEngineContent.cpp:51
↓ 1 callers
Function
findEngineContentLocation
src/engine-content/internal/FindEngineContent.cpp:16
↓ 1 callers
Function
findEngineContentNextToExecutable
src/engine-content/internal/FindEngineContent.cpp:44
↓ 1 callers
Function
findEngineContentUpFromExecutable
* Tries to find REGoth's `content` directory by going up the directory tree * from the executable location. * * @return Path to the `co
src/engine-content/internal/FindEngineContent.cpp:65
↓ 1 callers
Method
findFocusablesInRange
src/components/GameWorld.cpp:390
↓ 1 callers
Function
findSymbolOfFunctionByAddress
src/scripting/ScriptSymbolQueries.cpp:58
↓ 1 callers
Method
findWay
src/components/Waynet.cpp:140
↓ 1 callers
Function
fixInput
( src, dest )
docs/_static/jquery-3.2.1.js:5696
↓ 1 callers
Method
focusText
src/components/GameplayUI.hpp:105
↓ 1 callers
Method
font
src/original-content/OriginalGameResources.cpp:142
↓ 1 callers
Method
gameType
src/original-content/OriginalGameFiles.cpp:78
↓ 1 callers
Function
getComments
* Perform an ajax request to get comments for a node * and insert the comments into the comments tree.
docs/_static/websupport.js:181
↓ 1 callers
Method
getCurrentStateRunningTime
* @return Time the Character already is inside this state */
src/AI/ScriptState.hpp:255
↓ 1 callers
Function
getData
( data )
docs/_static/jquery-3.2.1.js:4198
↓ 1 callers
Method
getDay
src/components/GameClock.cpp:28
↓ 1 callers
Method
getDayRatio
src/components/GameClock.cpp:45
↓ 1 callers
Function
getDefaultDisplay
( elem )
docs/_static/jquery-3.2.1.js:4601
↓ 1 callers
Method
getDistanceToHero
src/components/Character.cpp:283
↓ 1 callers
Method
getDistanceToWaypoint
src/components/Character.cpp:290
↓ 1 callers
Method
getNearestWaypoint
src/components/Character.cpp:218
↓ 1 callers
Method
getNextWaypoint
src/components/Character.cpp:209
↓ 1 callers
Method
getSymbolType
* Looks up the type of the symbol with the given index. * * This will also do sanity checks on whether the given index is pointing to
src/scripting/ScriptSymbolStorage.hpp:165
↓ 1 callers
Method
getText
src/components/Focusable.cpp:24
↓ 1 callers
Method
getTextHeight
src/components/Focusable.cpp:34
↓ 1 callers
Function
getWalkModeAniTag
src/animation/StateNaming.cpp:38
↓ 1 callers
Method
giveKnowledgeAboutInfo
src/components/StoryInformation.cpp:101
↓ 1 callers
Method
goBackward
src/components/CharacterAI.cpp:140
↓ 1 callers
Function
handle
(ph, escape)
docs/_static/websupport.js:596
↓ 1 callers
Function
handleReSort
Handle when the user clicks on a sort by link.
docs/_static/websupport.js:403
↓ 1 callers
Method
handleUnconsciousness
src/components/Character.cpp:85
↓ 1 callers
Function
handleVote
* Function to process a vote when a user clicks an arrow.
docs/_static/websupport.js:426
↓ 1 callers
Function
hasCachedZEN
src/world/internals/LoadCachedZEN.cpp:40
↓ 1 callers
Method
hasFoundContentDirectory
src/engine-content/EngineContent.cpp:19
↓ 1 callers
Method
hasFoundGameFiles
src/core/Engine.cpp:75
↓ 1 callers
Function
hb
(a,b,c)
docs/_static/jquery.js:3
↓ 1 callers
Method
hero
src/components/GameWorld.cpp:283
↓ 1 callers
Function
hideProposal
(id)
docs/_static/websupport.js:375
↓ 1 callers
Function
highlight
(node, addItems)
docs/_static/doctools.js:69
↓ 1 callers
Function
importVobs
src/world/internals/ConstructFromZEN.cpp:74
↓ 1 callers
Function
importWaynet
src/world/internals/ConstructFromZEN.cpp:178
↓ 1 callers
Function
import_oCItem
src/world/internals/ImportSingleVob.cpp:222
↓ 1 callers
Function
import_zCVobAnimate
src/world/internals/ImportSingleVob.cpp:252
↓ 1 callers
Function
import_zCVobLight
* Lights can be pointlights or spotlights, although spotlights are not * used within the original game as it seems. */
src/world/internals/ImportSingleVob.cpp:169
↓ 1 callers
Function
import_zCVobSound
src/world/internals/ImportSingleVob.cpp:242
↓ 1 callers
Function
import_zCVobSpot
* Spots like free-points. */
src/world/internals/ImportSingleVob.cpp:212
↓ 1 callers
Function
import_zCVobStartpoint
* The startpoint of the player in the current world. There should be only one. */
src/world/internals/ImportSingleVob.cpp:193
↓ 1 callers
Function
init
()
docs/_static/websupport.js:47
↓ 1 callers
Function
initComparator
* Create a comp function. If the user has preferences stored in * the sortBy cookie, use those, otherwise use the default.
docs/_static/websupport.js:127
↓ 1 callers
Function
initEvents
()
docs/_static/websupport.js:52
↓ 1 callers
Function
initPresets
src/components/SkyStateGenerator.cpp:15
↓ 1 callers
Method
initialize
src/scripting/ScriptVM.cpp:9
↓ 1 callers
Method
initializeBsf
src/core/Engine.cpp:93
↓ 1 callers
Method
initializeWorld
src/scripting/daedalus/DaedalusVMForGameWorld.cpp:414
↓ 1 callers
Function
insertComment
* After adding a new comment, it must be inserted in the correct * location in the comment tree.
docs/_static/websupport.js:290
↓ 1 callers
Method
insertRoutineTask
src/AI/ScriptState.cpp:470
↓ 1 callers
Method
instanciateClass
src/scripting/daedalus/DaedalusVMForGameWorld.cpp:52
↓ 1 callers
Method
interruptActiveState
src/AI/ScriptState.cpp:45
↓ 1 callers
Method
inventoryUI
src/components/GameplayUI.hpp:110
↓ 1 callers
Method
isDialogueInProgress
src/components/GameplayUI.cpp:71
↓ 1 callers
Method
isNearCharacter
src/components/Character.cpp:304
↓ 1 callers
Method
isPhysicsActive
src/components/CharacterAI.cpp:106
↓ 1 callers
Method
isPlayingAnimationInterruptable
src/components/VisualSkeletalAnimation.cpp:474
↓ 1 callers
Method
isPlayingFlyingAnimation
src/components/VisualSkeletalAnimation.cpp:481
↓ 1 callers
Method
isPlayingIdleAnimation
src/components/VisualSkeletalAnimation.cpp:565
↓ 1 callers
Method
isReady
src/components/Character.cpp:90
↓ 1 callers
Method
isReadyToReadFiles
src/original-content/VirtualFileSystem.cpp:18
↓ 1 callers
Method
isStateDriven
src/components/Character.cpp:141
↓ 1 callers
Method
isTargetReachedByPosition
src/AI/Pathfinder.cpp:111
↓ 1 callers
Method
isTime
src/components/GameClock.cpp:55
↓ 1 callers
Method
isTopOfFloatStackVariable
src/scripting/daedalus/DaedalusStack.cpp:73
↓ 1 callers
Method
isTopOfIntStackVariable
src/scripting/daedalus/DaedalusStack.cpp:62
↓ 1 callers
Method
isTopOfStringStackVariable
src/scripting/daedalus/DaedalusStack.cpp:84
↓ 1 callers
Method
isValid
src/scripting/ScriptObjectStorage.cpp:19
↓ 1 callers
Method
itemCount
src/components/UIInventory.cpp:121
↓ 1 callers
Method
itemCount
src/components/Inventory.cpp:24
↓ 1 callers
Function
j
(a,b,c,d,f)
docs/_static/js/modernizr.min.js:4
↓ 1 callers
Function
jb
(a,b)
docs/_static/jquery.js:3
↓ 1 callers
Method
jump
src/components/CharacterAI.cpp:232
↓ 1 callers
Function
kb
(a,b,c)
docs/_static/jquery.js:3
↓ 1 callers
Method
knowsInfo
src/components/StoryInformation.cpp:96
↓ 1 callers
Method
knowsInfo
src/components/Character.cpp:126
↓ 1 callers
Method
loadCachedResourceManifests
src/core/Engine.cpp:101
↓ 1 callers
Method
loadFromDAT
* Converts all symbols from ZenLib to REGoth format */
src/scripting/daedalus/DATSymbolStorageLoader.cpp:33
↓ 1 callers
Method
loadGamePackages
src/core/Engine.cpp:39
↓ 1 callers
Method
loadPackage
src/original-content/VirtualFileSystem.cpp:73
↓ 1 callers
Method
loadResourceManifest
src/engine-content/EngineContent.cpp:34
↓ 1 callers
Method
loadShaders
src/engine-content/EngineContent.cpp:50
↓ 1 callers
Function
ma
(a)
docs/_static/jquery.js:2
↓ 1 callers
Function
matcherFromGroupMatchers
( elementMatchers, setMatchers )
docs/_static/jquery-3.2.1.js:2506
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