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Functions1,142 in github.com/REGoth-project/REGoth-bs

↓ 140 callersFunction$
(a)
docs/_static/jquery.js:3
↓ 48 callersMethodpushInt
src/scripting/daedalus/DaedalusStack.cpp:7
↓ 44 callersFunctionjQuery
( selector, context )
docs/_static/jquery-3.2.1.js:94
↓ 40 callersMethodmap
src/scripting/ScriptObjectMapping.cpp:46
↓ 38 callersFunctionr
(a,b)
docs/_static/jquery.js:2
↓ 23 callersMethodadd
* Adds an object at the given position. Note that this takes a 3D vector * but it will project it down to the XZ-plane since the Grid is 2D.
src/world/WorldHashGrid.hpp:41
↓ 22 callersMethodshow
src/components/UIElement.cpp:44
↓ 20 callersMethodhide
src/components/UIElement.cpp:49
↓ 18 callersFunctioni
(a,c,d,e,f,i,j)
docs/_static/js/modernizr.min.js:4
↓ 17 callersMethodisEmpty
src/components/EventQueue.cpp:145
↓ 17 callersFunctionj
()
docs/_static/jquery.js:2
↓ 16 callersFunctionb
(c,e)
docs/_static/jquery.js:2
↓ 16 callersFunctiong
(b,c,d,e)
docs/_static/jquery.js:2
↓ 16 callersFunctionia
(a)
docs/_static/jquery.js:2
↓ 15 callersFunctiongGameplayUI
src/components/GameplayUI.cpp:106
↓ 15 callersFunctionna
(a)
docs/_static/jquery.js:2
↓ 14 callersFunctionJ
(a,b,c)
docs/_static/js/modernizr.min.js:4
↓ 14 callersFunctiongetAll
( context, tag )
docs/_static/jquery-3.2.1.js:4725
↓ 13 callersFunctione
(a,b)
docs/_static/jquery.js:4
↓ 13 callersMethodisDestroyed
src/scripting/ScriptObjectStorage.cpp:12
↓ 12 callersFunctionassert
* Support testing using an element * @param {Function} fn Passed the created element and returns a boolean result
docs/_static/jquery-3.2.1.js:920
↓ 12 callersMethodclear
src/components/EventQueue.cpp:137
↓ 12 callersMethodgetBounds
src/components/VisualSkeletalAnimation.cpp:174
↓ 11 callersFunctionB
(a,b)
docs/_static/jquery.js:2
↓ 11 callersFunction_
(a,b,c)
docs/_static/jquery.js:3
↓ 11 callersFunctiond
(a)
docs/_static/jquery.js:3
↓ 10 callersMethodgameclock
* @return Handle to the GameClock of the world. */
src/components/GameWorld.hpp:146
↓ 10 callersMethodgiveItem
src/components/Character.cpp:113
↓ 10 callersFunctionimport_zCVob
* The zCVob is the most basic object class we will encounter. It is * the base class of most other objects, so it makes sense to handle * positi
src/world/internals/ImportSingleVob.cpp:139
↓ 10 callersFunctionja
(a)
docs/_static/jquery.js:2
↓ 10 callersFunctionmarkFunction
* Mark a function for special use by Sizzle * @param {Function} fn The function to mark
docs/_static/jquery-3.2.1.js:911
↓ 10 callersFunctionnodeName
( elem, name )
docs/_static/jquery-3.2.1.js:2842
↓ 9 callersFunctionF
(a,b)
docs/_static/js/modernizr.min.js:4
↓ 9 callersFunctiona
()
docs/_static/js/modernizr.min.js:4
↓ 9 callersMethodfindClosestWaypointTo
src/components/Waynet.cpp:53
↓ 9 callersFunctionh
(a)
docs/_static/jquery.js:2
↓ 9 callersFunctionresolve
( depth, deferred, handler, special )
docs/_static/jquery-3.2.1.js:3569
↓ 9 callersMethodsetMesh
src/components/VisualMorphMesh.cpp:18
↓ 8 callersFunctionT
(a,b,c,d,e,f,g)
docs/_static/jquery.js:3
↓ 8 callersFunctionaccess
( elems, fn, key, value, chainable, emptyGet, raw )
docs/_static/jquery-3.2.1.js:3957
↓ 8 callersFunctionc
(a)
docs/_static/jquery.js:4
↓ 8 callersMethodchoices
src/components/GameplayUI.hpp:95
↓ 8 callersFunctionl
()
docs/_static/js/modernizr.min.js:4
↓ 8 callersFunctionm
(a)
docs/_static/js/modernizr.min.js:4
↓ 8 callersMethodsave
src/components/GameWorld.cpp:437
↓ 8 callersMethodwaynet
* @return Handle to the Waynet of the world. */
src/components/GameWorld.hpp:138
↓ 7 callersFunctionI
(a,b)
docs/_static/jquery.js:2
↓ 7 callersFunctioncreatePositionalPseudo
* Returns a function to use in pseudos for positionals * @param {Function} fn
docs/_static/jquery-3.2.1.js:1061
↓ 7 callersMethodfindIndexBySymbolName
* Tries to find the index of the symbol with the given name. * * Throws if no such symbol exists. * * @param name Name o
src/scripting/ScriptSymbolStorage.hpp:207
↓ 7 callersFunctiongetClass
( elem )
docs/_static/jquery-3.2.1.js:7759
↓ 7 callersMethodgetMappedSceneObject
src/scripting/ScriptObjectMapping.cpp:23
↓ 7 callersFunctionindexOf
( list, elem )
docs/_static/jquery-3.2.1.js:597
↓ 7 callersFunctionloadFont
* Loads a font from gothics original font format or a vector font format like ttf. */
src/gui/skin_gothic.cpp:17
↓ 7 callersFunctionm
(a)
docs/_static/underscore.js:29
↓ 7 callersFunctionpa
(a)
docs/_static/jquery.js:2
↓ 7 callersFunctionpb
(a)
docs/_static/jquery.js:4
↓ 7 callersFunctionqb
(a)
docs/_static/jquery.js:4
↓ 7 callersFunctionshowError
Flash an error message briefly.
docs/_static/websupport.js:610
↓ 7 callersFunctionstripAndCollapse
( value )
docs/_static/jquery-3.2.1.js:7753
↓ 7 callersFunctiony
(a,b,c)
docs/_static/jquery.js:2
↓ 6 callersFunctionD
(a)
docs/_static/js/modernizr.min.js:4
↓ 6 callersFunctionc
(a,c)
docs/_static/js/modernizr.min.js:4
↓ 6 callersFunctiondir
( elem, dir, until )
docs/_static/jquery-3.2.1.js:2809
↓ 6 callersFunctione
()
docs/_static/js/modernizr.min.js:4
↓ 6 callersFunctionf
(f,g,h,i,k)
docs/_static/jquery.js:2
↓ 6 callersMethodfindAnimationClip
src/components/VisualSkeletalAnimation.cpp:436
↓ 6 callersMethodfindFunctionByAddress
* @return Symbol of the function with the given address. */
src/scripting/ScriptSymbolStorage.hpp:235
↓ 6 callersFunctiong
(a)
docs/_static/js/modernizr.min.js:4
↓ 6 callersFunctiongetChildren
* Get the children comments from a ul. If recursive is true, * recursively include childrens' children.
docs/_static/websupport.js:542
↓ 6 callersFunctionimportZEN
* Import a zenfile and load it into datastructures to work with */
src/world/internals/ConstructFromZEN.cpp:99
↓ 6 callersMethodisPlayer
src/components/Character.cpp:260
↓ 6 callersMethodpushString
src/scripting/daedalus/DaedalusStack.cpp:37
↓ 6 callersMethodquery
* Runs a query agains the symbol storage. Assembles a list of all symbols * for which the given function returned true. * * @para
src/scripting/ScriptSymbolStorage.hpp:140
↓ 6 callersFunctionshowHide
( elements, show )
docs/_static/jquery-3.2.1.js:4624
↓ 6 callersMethoduseAsSelf
src/components/Character.cpp:70
↓ 5 callersFunctionA
(b,c,d,h)
docs/_static/jquery.js:4
↓ 5 callersFunctionE
(a,b,c)
docs/_static/jquery.js:2
↓ 5 callersFunctionG
(a,b)
docs/_static/js/modernizr.min.js:4
↓ 5 callersFunctionJa
(a,b,c,d)
docs/_static/jquery.js:3
↓ 5 callersFunctionOa
(a,b,c)
docs/_static/jquery.js:3
↓ 5 callersMethodaddChoice
src/components/StoryInformation.cpp:144
↓ 5 callersFunctioncurCSS
( elem, name, computed )
docs/_static/jquery-3.2.1.js:6166
↓ 5 callersFunctiondomManip
( collection, args, callback, ignored )
docs/_static/jquery-3.2.1.js:5709
↓ 5 callersFunctioni
()
docs/_static/jquery.js:2
↓ 5 callersMethodinsertCharacter
src/components/GameWorld.cpp:154
↓ 5 callersMethodinsertItem
src/components/GameWorld.cpp:108
↓ 5 callersFunctionk
(a,b)
docs/_static/js/modernizr.min.js:4
↓ 5 callersFunctionoa
(a)
docs/_static/jquery.js:2
↓ 5 callersFunctionqa
(a)
docs/_static/jquery.js:2
↓ 5 callersMethodremoveItem
src/components/GameWorld.cpp:216
↓ 5 callersMethodrun
src/core/Engine.cpp:206
↓ 5 callersMethodsetCurrentInstance
src/scripting/daedalus/DaedalusClassVarResolver.cpp:117
↓ 5 callersFunctionw
(a)
docs/_static/jquery.js:2
↓ 5 callersFunctiony
(a,c,d,e)
docs/_static/js/modernizr.min.js:4
↓ 4 callersFunctionNa
(b)
docs/_static/jquery.js:3
↓ 4 callersFunctionSizzle
( selector, context, results, seed )
docs/_static/jquery-3.2.1.js:754
↓ 4 callersFunctionU
(a)
docs/_static/jquery.js:3
↓ 4 callersFunctionacceptData
( owner )
docs/_static/jquery-3.2.1.js:4015
↓ 4 callersFunctionadd
( key, valueOrFunction )
docs/_static/jquery-3.2.1.js:8426
↓ 4 callersFunctionaddCombinator
( matcher, combinator, base )
docs/_static/jquery-3.2.1.js:2247
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