| 39 | } |
| 40 | |
| 41 | Vector3F FaceNormalAttribute::compute_triangle_normal(Mesh& mesh, size_t i) { |
| 42 | const size_t dim = mesh.get_dim(); |
| 43 | VectorI face = mesh.get_face(i); |
| 44 | assert(face.size() == 3); |
| 45 | |
| 46 | Vector3F v[3] = { |
| 47 | Vector3F::Zero(), |
| 48 | Vector3F::Zero(), |
| 49 | Vector3F::Zero() |
| 50 | }; |
| 51 | |
| 52 | v[0].segment(0, dim) = mesh.get_vertex(face[0]); |
| 53 | v[1].segment(0, dim) = mesh.get_vertex(face[1]); |
| 54 | v[2].segment(0, dim) = mesh.get_vertex(face[2]); |
| 55 | |
| 56 | Vector3F normal = (v[1] - v[0]).cross(v[2] - v[0]); |
| 57 | normal.normalize(); |
| 58 | return normal; |
| 59 | } |
| 60 | |
| 61 | Vector3F FaceNormalAttribute::compute_quad_normal(Mesh& mesh, size_t i) { |
| 62 | const size_t dim = mesh.get_dim(); |
nothing calls this directly
no test coverage detected