Internal ImGui functions to render text RenderText***() functions calls ImDrawList::AddText() calls ImBitmapFont::RenderText()
| 2537 | // Internal ImGui functions to render text |
| 2538 | // RenderText***() functions calls ImDrawList::AddText() calls ImBitmapFont::RenderText() |
| 2539 | void ImGui::RenderText(ImVec2 pos, const char* text, const char* text_end, bool hide_text_after_hash) |
| 2540 | { |
| 2541 | ImGuiContext& g = *GImGui; |
| 2542 | ImGuiWindow* window = g.CurrentWindow; |
| 2543 | |
| 2544 | // Hide anything after a '##' string |
| 2545 | const char* text_display_end; |
| 2546 | if (hide_text_after_hash) |
| 2547 | { |
| 2548 | text_display_end = FindRenderedTextEnd(text, text_end); |
| 2549 | } |
| 2550 | else |
| 2551 | { |
| 2552 | if (!text_end) |
| 2553 | text_end = text + strlen(text); // FIXME-OPT |
| 2554 | text_display_end = text_end; |
| 2555 | } |
| 2556 | |
| 2557 | if (text != text_display_end) |
| 2558 | { |
| 2559 | window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_display_end); |
| 2560 | if (g.LogEnabled) |
| 2561 | LogRenderedText(&pos, text, text_display_end); |
| 2562 | } |
| 2563 | } |
| 2564 | |
| 2565 | void ImGui::RenderTextWrapped(ImVec2 pos, const char* text, const char* text_end, float wrap_width) |
| 2566 | { |