| 114 | } |
| 115 | |
| 116 | void ComScript::Deserialize(const Json::Value &in) { |
| 117 | // Get the script GUID in JSON value. |
| 118 | const Str scriptGuidString = in.get("script", Guid::zero.ToString()).asCString(); |
| 119 | const Guid scriptGuid = Guid::FromString(scriptGuidString); |
| 120 | |
| 121 | state = &GetGameWorld()->GetLuaVM().State(); |
| 122 | |
| 123 | ChangeScript(scriptGuid); |
| 124 | |
| 125 | deserializing = true; |
| 126 | |
| 127 | Serializable::Deserialize(in); |
| 128 | |
| 129 | deserializing = false; |
| 130 | } |
| 131 | |
| 132 | void ComScript::ChangeScript(const Guid &scriptGuid) { |
| 133 | #if WITH_EDITOR |