| 275 | } |
| 276 | |
| 277 | static void TestModule(LuaCpp::State &lua) { |
| 278 | lua.RegisterSearcher([&lua](const std::string &name) { |
| 279 | printf(name.c_str()); |
| 280 | return true; |
| 281 | }); |
| 282 | |
| 283 | lua.RegisterModule("blueshift.math", [](LuaCpp::Module &module) { |
| 284 | module["Vec3"].SetClass<BE1::Vec3>(); |
| 285 | module["Vec3"].AddClassCtor<BE1::Vec3, float, float, float>("__call"); |
| 286 | module["Vec3"].AddClassMembers<BE1::Vec3>( |
| 287 | "x", &BE1::Vec3::x, |
| 288 | "y", &BE1::Vec3::y, |
| 289 | "z", &BE1::Vec3::z |
| 290 | ); |
| 291 | |
| 292 | module["sub"].SetFunc([](int a, int b) { |
| 293 | return a - b; |
| 294 | }); |
| 295 | }); |
| 296 | |
| 297 | lua.RunBuffer("TestModule", R"( |
| 298 | --print(package.path) -- default path |
| 299 | --print(package.cpath) -- default cpath |
| 300 | print(_ENV, _G) -- _ENV is not defined by Lua 5.1 |
| 301 | local haha = require "haha" |
| 302 | local math = require "blueshift.math" |
| 303 | local math2 = require "blueshift.math" |
| 304 | local Vec3 = math.Vec3 |
| 305 | --print(type(Vec3)) |
| 306 | local v = Vec3(1, 2, 3) |
| 307 | print(v:x(), v:y(), v:z()) |
| 308 | )", 0, "sandbox"); |
| 309 | } |
| 310 | |
| 311 | static void TestCompile(LuaCpp::State &lua) { |
| 312 | std::string byteCode; |
no test coverage detected