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github.com/Polish-Miko/GravityEngine
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Functions
2,254 in github.com/Polish-Miko/GravityEngine
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Functions
2,254
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Types & classes
325
↓ 1 callers
Method
SetMaterialTexture
([MarshalAs(UnmanagedType.LPWStr)] string matUniqueName, int index, [MarshalAs(UnmanagedType.LPWStr)] string t
GEngine/GEditor/import/IGCore.cs:66
↓ 1 callers
Method
SetMaterialTextureToDefaultValue
GEngine/GEngine/Private/GCore.cpp:1325
↓ 1 callers
Method
SetMaterialTextureToDefaultValue
([MarshalAs(UnmanagedType.LPWStr)] string matUniqueName, int index)
GEngine/GEditor/import/IGCore.cs:69
↓ 1 callers
Method
SetMaterialUniqueName
(string matUniqueName)
GEngine/GEditor/View/Properties_Material.xaml.cs:44
↓ 1 callers
Method
SetMeshName
(string txtName)
GEngine/GEditor/View/Properties_Mesh.xaml.cs:65
↓ 1 callers
Method
SetMeshSubmeshMaterialUniqueName
GEngine/GEngine/Private/GCore.cpp:1583
↓ 1 callers
Method
SetObjectName
(string objName)
GEngine/GEditor/View/Properties_SceneObject.xaml.cs:45
↓ 1 callers
Method
SetPosition
GEngine/GRendererInfra/Private/GRiCamera.cpp:35
↓ 1 callers
Method
SetPrevPosition
GEngine/GRendererInfra/Private/GRiCamera.cpp:337
↓ 1 callers
Method
SetPrevTransform
GEngine/GRendererInfra/Private/GRiSceneObject.cpp:165
↓ 1 callers
Method
SetPrevViewProj
GEngine/GRendererInfra/Private/GRiCamera.cpp:320
↓ 1 callers
Method
SetProjectName
GEngine/GEngine/Private/GCore.cpp:1236
↓ 1 callers
Method
SetProjectName
([MarshalAs(UnmanagedType.LPWStr)] string projName)
GEngine/GEditor/import/IGCore.cs:48
↓ 1 callers
Method
SetRefreshSceneObjectTransformCallback
GEngine/GEngine/Private/GCore.cpp:1531
↓ 1 callers
Method
SetRefreshSceneObjectTransformCallback
(VoidFuncPointerType pRefreshSceneObjectTransformCallback)
GEngine/GEditor/import/IGCore.cs:117
↓ 1 callers
Method
SetSceneObjectMesh
GEngine/GEngine/Private/GCore.cpp:1364
↓ 1 callers
Method
SetSceneObjectMesh
([MarshalAs(UnmanagedType.LPWStr)] string sceneObjectName, [MarshalAs(UnmanagedType.LPWStr)] string meshUnique
GEngine/GEditor/import/IGCore.cs:75
↓ 1 callers
Method
SetSceneObjectName
()
GEngine/GEditor/View/Properties_SceneObject.xaml.cs:76
↓ 1 callers
Method
SetSceneObjectOverrideMaterial
GEngine/GEngine/Private/GCore.cpp:1618
↓ 1 callers
Method
SetSceneObjectTransform
GEngine/GEngine/Private/GCore.cpp:1194
↓ 1 callers
Method
SetSceneObjectTransform
([MarshalAs(UnmanagedType.LPWStr)] string objName, [In, Out] float[] trans)
GEngine/GEditor/import/IGCore.cs:39
↓ 1 callers
Method
SetSelectSceneObjectCallback
GEngine/GEngine/Private/GCore.cpp:1516
↓ 1 callers
Method
SetSelectSceneObjectCallback
(VoidWstringFuncPointerType pSetSceneObjectsCallback)
GEngine/GEditor/import/IGCore.cs:111
↓ 1 callers
Method
SetSkyCubemapUniqueName
GEngine/GEngine/Private/GCore.cpp:1498
↓ 1 callers
Method
SetSkyCubemapUniqueName
([MarshalAs(UnmanagedType.LPWStr)] string newName)
GEngine/GEditor/import/IGCore.cs:105
↓ 1 callers
Method
SetTestBool
GEngine/GEngine/Private/GCore.cpp:1643
↓ 1 callers
Method
SetTestValue
GEngine/GEngine/Private/GCore.cpp:1638
↓ 1 callers
Method
SetTextureName
(string txtName)
GEngine/GEditor/View/Properties_Texture.xaml.cs:43
↓ 1 callers
Method
SetTextureProperties
()
GEngine/GEditor/View/Properties_Texture.xaml.cs:55
↓ 1 callers
Method
SetTextureSrgb
GEngine/GEngine/Private/GCore.cpp:1209
↓ 1 callers
Method
SetTextureSrgb
([MarshalAs(UnmanagedType.LPWStr)] string txtName, bool bSrgb)
GEngine/GEditor/import/IGCore.cs:45
↓ 1 callers
Method
SetTimer
GEngine/GRendererInfra/Private/GRiRenderer.cpp:19
↓ 1 callers
Method
SetVoidPtr
GEngine/GRendererInfra/Private/imgui/imgui.cpp:2037
↓ 1 callers
Method
SetWorkDirectory
GEngine/GEngine/Private/GCore.cpp:1220
↓ 1 callers
Function
SetupDrawData
GEngine/GRendererInfra/Private/imgui/imgui.cpp:3822
↓ 1 callers
Function
ShowDemoWindowColumns
GEngine/GRendererInfra/Private/imgui/imgui_demo.cpp:2373
↓ 1 callers
Function
ShowDemoWindowLayout
GEngine/GRendererInfra/Private/imgui/imgui_demo.cpp:1657
↓ 1 callers
Function
ShowDemoWindowMisc
GEngine/GRendererInfra/Private/imgui/imgui_demo.cpp:2592
↓ 1 callers
Function
ShowDemoWindowPopups
GEngine/GRendererInfra/Private/imgui/imgui_demo.cpp:2143
↓ 1 callers
Function
ShowDemoWindowWidgets
GEngine/GRendererInfra/Private/imgui/imgui_demo.cpp:408
↓ 1 callers
Function
ShowExampleAppAutoResize
Demonstrate creating a window which gets auto-resized according to its content.
GEngine/GRendererInfra/Private/imgui/imgui_demo.cpp:3943
↓ 1 callers
Function
ShowExampleAppConsole
GEngine/GRendererInfra/Private/imgui/imgui_demo.cpp:3583
↓ 1 callers
Function
ShowExampleAppConstrainedResize
Demonstrate creating a window with custom resize constraints.
GEngine/GRendererInfra/Private/imgui/imgui_demo.cpp:3964
↓ 1 callers
Function
ShowExampleAppCustomRendering
Demonstrate using the low-level ImDrawList to draw custom shapes.
GEngine/GRendererInfra/Private/imgui/imgui_demo.cpp:4085
↓ 1 callers
Function
ShowExampleAppDocuments
GEngine/GRendererInfra/Private/imgui/imgui_demo.cpp:4317
↓ 1 callers
Function
ShowExampleAppLayout
Demonstrate create a window with multiple child windows.
GEngine/GRendererInfra/Private/imgui/imgui_demo.cpp:3752
↓ 1 callers
Function
ShowExampleAppLog
Demonstrate creating a simple log window with basic filtering.
GEngine/GRendererInfra/Private/imgui/imgui_demo.cpp:3720
↓ 1 callers
Function
ShowExampleAppLongText
Demonstrate/test rendering huge amount of text, and the incidence of clipping.
GEngine/GRendererInfra/Private/imgui/imgui_demo.cpp:3885
↓ 1 callers
Function
ShowExampleAppMainMenuBar
Demonstrate creating a "main" fullscreen menu bar and populating it. Note the difference between BeginMainMenuBar() and BeginMenuBar(): - BeginMenuBar
GEngine/GRendererInfra/Private/imgui/imgui_demo.cpp:3168
↓ 1 callers
Function
ShowExampleAppPropertyEditor
Demonstrate create a simple property editor.
GEngine/GRendererInfra/Private/imgui/imgui_demo.cpp:3813
↓ 1 callers
Function
ShowExampleAppSimpleOverlay
Demonstrate creating a simple static window with no decoration + a context-menu to choose which corner of the screen to use.
GEngine/GRendererInfra/Private/imgui/imgui_demo.cpp:4015
↓ 1 callers
Function
ShowExampleAppWindowTitles
Demonstrate using "##" and "###" in identifiers to manipulate ID generation. This apply to all regular items as well. Read FAQ section "How can I have
GEngine/GRendererInfra/Private/imgui/imgui_demo.cpp:4055
↓ 1 callers
Method
ShutDown
GEngine/GDxRenderer/Private/GDxImgui.cpp:148
↓ 1 callers
Method
SkyCubemapNameAvailable
GEngine/GEngine/Private/GCore.cpp:1504
↓ 1 callers
Method
SkyCubemapNameAvailable
([MarshalAs(UnmanagedType.LPWStr)] string cubemapName)
GEngine/GEditor/import/IGCore.cs:108
↓ 1 callers
Method
SplitAxis
GEngine/GRendererInfra/Public/GRiKdTree.h:107
↓ 1 callers
Method
SurfaceArea
GEngine/GRendererInfra/Public/GRiBoundingBox.h:24
↓ 1 callers
Method
SyncCameras
GEngine/GRendererInfra/Private/GRiRenderer.cpp:126
↓ 1 callers
Method
SyncMeshes
GEngine/GRendererInfra/Private/GRiRenderer.cpp:98
↓ 1 callers
Method
SyncTextures
GEngine/GRendererInfra/Private/GRiRenderer.cpp:78
↓ 1 callers
Method
Tick
GEngine/GGenericInfra/Private/GGiGameTimer.cpp:100
↓ 1 callers
Method
Transpose
GEngine/GGenericInfra/Public/GGiFloat4x4.h:560
↓ 1 callers
Function
UnpackBoolVectorToFlatIndexList
GEngine/GRendererInfra/Private/imgui/imgui_draw.cpp:1775
↓ 1 callers
Method
Update
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:5769
↓ 1 callers
Method
UpdateViewMatrix
GEngine/GRendererInfra/Private/GRiCamera.cpp:270
↓ 1 callers
Method
VertexBufferView
GEngine/GDxRenderer/Private/GDxStaticVIBuffer.cpp:37
↓ 1 callers
Method
appendfv
Helper: Text buffer for logging/accumulating text
GEngine/GRendererInfra/Private/imgui/imgui.cpp:2199
↓ 1 callers
Function
binary_to_compressed_c
GEngine/GRendererInfra/Private/imgui/misc/fonts/binary_to_compressed_c.cpp:65
↓ 1 callers
Method
contains
GEngine/GRendererInfra/Public/imgui/imgui.h:1266
↓ 1 callers
Function
is_word_boundary_from_left
FIXME: Move setting to IO structure
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:3056
↓ 1 callers
Method
nPrimitives
GEngine/GRendererInfra/Public/GRiKdTree.h:102
↓ 1 callers
Method
push_front
GEngine/GRendererInfra/Public/imgui/imgui.h:1261
↓ 1 callers
Method
split
GEngine/GRendererInfra/Private/imgui/imgui.cpp:2083
↓ 1 callers
Function
stb_adler32
GEngine/GRendererInfra/Private/imgui/imgui_draw.cpp:3140
↓ 1 callers
Function
stb_adler32
GEngine/GRendererInfra/Private/imgui/misc/fonts/binary_to_compressed_c.cpp:135
↓ 1 callers
Function
stb_compress
GEngine/GRendererInfra/Private/imgui/misc/fonts/binary_to_compressed_c.cpp:372
↓ 1 callers
Function
stb_compress_chunk
GEngine/GRendererInfra/Private/imgui/misc/fonts/binary_to_compressed_c.cpp:232
↓ 1 callers
Function
stb_compress_inner
GEngine/GRendererInfra/Private/imgui/misc/fonts/binary_to_compressed_c.cpp:337
↓ 1 callers
Function
stb_decompress
GEngine/GRendererInfra/Private/imgui/imgui_draw.cpp:3171
↓ 1 callers
Function
stb_decompress_token
GEngine/GRendererInfra/Private/imgui/imgui_draw.cpp:3123
↓ 1 callers
Function
stb_text_create_undo_record
GEngine/GRendererInfra/Private/imgui/imstb_textedit.h:1150
↓ 1 callers
Function
stb_text_makeundo_delete
GEngine/GRendererInfra/Private/imgui/imstb_textedit.h:1318
↓ 1 callers
Function
stb_text_makeundo_replace
GEngine/GRendererInfra/Private/imgui/imstb_textedit.h:1328
↓ 1 callers
Function
stb_text_redo
GEngine/GRendererInfra/Private/imgui/imstb_textedit.h:1262
↓ 1 callers
Function
stb_text_undo
GEngine/GRendererInfra/Private/imgui/imstb_textedit.h:1194
↓ 1 callers
Function
stb_textedit_clear_state
reset the state to default
GEngine/GRendererInfra/Private/imgui/imstb_textedit.h:1339
↓ 1 callers
Function
stb_textedit_click
API click: on mouse down, move the cursor to the clicked location, and reset the selection
GEngine/GRendererInfra/Private/imgui/imstb_textedit.h:456
↓ 1 callers
Function
stb_textedit_cut
API cut: delete selection
GEngine/GRendererInfra/Private/imgui/imstb_textedit.h:694
↓ 1 callers
Function
stb_textedit_discard_redo
discard the oldest entry in the redo list--it's bad if this ever happens, but because undo & redo have to store the actual characters in different cas
GEngine/GRendererInfra/Private/imgui/imstb_textedit.h:1120
↓ 1 callers
Function
stb_textedit_drag
API drag: on mouse drag, move the cursor and selection endpoint to the clicked location
GEngine/GRendererInfra/Private/imgui/imstb_textedit.h:474
↓ 1 callers
Function
stb_textedit_flush_redo
GEngine/GRendererInfra/Private/imgui/imstb_textedit.h:1091
↓ 1 callers
Function
stb_textedit_initialize_state
API initialize
GEngine/GRendererInfra/Private/imgui/imstb_textedit.h:1356
↓ 1 callers
Function
stb_textedit_key
API key: process a keyboard input
GEngine/GRendererInfra/Private/imgui/imstb_textedit.h:728
↓ 1 callers
Function
stb_textedit_paste
GEngine/GRendererInfra/Private/imgui/imstb_textedit.h:1366
↓ 1 callers
Function
stb_textedit_paste_internal
API paste: replace existing selection with passed-in text
GEngine/GRendererInfra/Private/imgui/imstb_textedit.h:705
↓ 1 callers
Function
stbrp__skyline_find_best_pos
GEngine/GRendererInfra/Private/imgui/imstb_rectpack.h:349
↓ 1 callers
Function
stbrp__skyline_pack_rectangle
GEngine/GRendererInfra/Private/imgui/imstb_rectpack.h:444
↓ 1 callers
Function
stbrp_setup_allow_out_of_mem
GEngine/GRendererInfra/Private/imgui/imstb_rectpack.h:240
↓ 1 callers
Function
stbtt_BakeFontBitmap
GEngine/GRendererInfra/Private/imgui/imstb_truetype.h:4767
↓ 1 callers
Function
stbtt_BakeFontBitmap_internal
GEngine/GRendererInfra/Private/imgui/imstb_truetype.h:3653
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