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Functions2,254 in github.com/Polish-Miko/GravityEngine

FunctionInputTextCallback
GEngine/GRendererInfra/Private/imgui/misc/cpp/imgui_stdlib.cpp:22
MethodInputTextEx
Edit a string of text - buf_size account for the zero-terminator, so a buf_size of 6 can hold "Hello" but not "Hello!". This is so we can easily call
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:3267
MethodInputTextMultiline
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:2960
MethodInputTextMultiline
GEngine/GRendererInfra/Private/imgui/misc/cpp/imgui_stdlib.cpp:55
MethodInputTextWithHint
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:2965
MethodInputTextWithHint
GEngine/GRendererInfra/Private/imgui/misc/cpp/imgui_stdlib.cpp:67
MethodIntersect
GEngine/GRendererInfra/Public/GRiBoundingBox.h:49
MethodInverseTranspose
GEngine/GDxRenderer/Private/GDxMathHelper.h:63
MethodInvisibleButton
Tip: use ImGui::PushID()/PopID() to push indices or pointers in the ID stack. Then you can keep 'str_id' empty or the same for all your buttons (inste
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:662
MethodIsAnyItemActive
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4369
MethodIsAnyItemFocused
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4375
MethodIsAnyItemHovered
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4363
MethodIsAnyMouseDown
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4184
FunctionIsAnyWindowFocused
OBSOLETED in 1.60 (between Dec 2017 and Apr 2018)
GEngine/GRendererInfra/Public/imgui/imgui.h:1546
FunctionIsAnyWindowHovered
GEngine/GRendererInfra/Public/imgui/imgui.h:1547
MethodIsCPUAccessible
GEngine/GDxRenderer/Private/d3dx12.h:296
MethodIsCPUAccessible
GEngine/GDxRenderer/Private/d3dx12.h:386
MethodIsClippedEx
GEngine/GRendererInfra/Private/imgui/imgui.cpp:2925
MethodIsDelivery
GEngine/GRendererInfra/Public/imgui/imgui.h:1521
MethodIsDragDropPayloadBeingAccepted
GEngine/GRendererInfra/Private/imgui/imgui.cpp:8956
FunctionIsInverted
GEngine/GRendererInfra/Private/imgui/imgui_internal.h:538
MethodIsItemActivated
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4317
MethodIsItemActive
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4306
MethodIsItemClicked
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4352
MethodIsItemDeactivated
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4329
FunctionIsItemDeactivatedAfterChange
OBSOLETED in 1.63 (between Aug 2018 and Sept 2018)
GEngine/GRendererInfra/Public/imgui/imgui.h:1539
MethodIsItemDeactivatedAfterEdit
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4336
MethodIsItemEdited
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4387
MethodIsItemFocused
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4342
MethodIsItemHovered
This is roughly matching the behavior of internal-facing ItemHoverable() - we allow hovering to be true when ActiveId==window->MoveID, so that clickin
GEngine/GRendererInfra/Private/imgui/imgui.cpp:2861
FunctionIsItemHoveredRect
OBSOLETED in 1.51 (between Jun 2017 and Aug 2017)
GEngine/GRendererInfra/Public/imgui/imgui.h:1561
MethodIsItemToggledSelection
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4357
MethodIsItemVisible
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4381
MethodIsKeyDown
Note that imgui doesn't know the semantic of each entry of io.KeysDown[]. Use your own indices/enums according to how your back-end/engine stored them
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4128
MethodIsKeyDown
GEngine/GDxRenderer/Private/GDxUtil.cpp:10
MethodIsKeyPressed
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4155
MethodIsKeyReleased
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4169
MethodIsMouseClicked
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4193
MethodIsMouseDoubleClicked
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4219
MethodIsMouseDown
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4177
MethodIsMouseDragging
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4226
FunctionIsMouseHoveringAnyWindow
This was misleading and partly broken. You probably want to use the ImGui::GetIO().WantCaptureMouse flag instead.
GEngine/GRendererInfra/Public/imgui/imgui.h:1563
MethodIsMouseHoveringRect
Test if mouse cursor is hovering given rectangle NB- Rectangle is clipped by our current clip setting NB- Expand the rectangle to be generous on impre
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4105
FunctionIsMouseHoveringWindow
GEngine/GRendererInfra/Public/imgui/imgui.h:1564
MethodIsMousePosValid
We typically use ImVec2(-FLT_MAX,-FLT_MAX) to denote an invalid mouse position.
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4252
MethodIsMouseReleased
GEngine/GRendererInfra/Private/imgui/imgui.cpp:4212
MethodIsPopupOpen
GEngine/GRendererInfra/Private/imgui/imgui.cpp:6934
FunctionIsPosHoveringAnyWindow
GEngine/GRendererInfra/Public/imgui/imgui.h:1562
MethodIsPreview
GEngine/GRendererInfra/Public/imgui/imgui.h:1520
MethodIsRectVisible
GEngine/GRendererInfra/Private/imgui/imgui.cpp:6738
FunctionIsRootWindowFocused
GEngine/GRendererInfra/Public/imgui/imgui.h:1551
FunctionIsRootWindowOrAnyChildFocused
GEngine/GRendererInfra/Public/imgui/imgui.h:1552
FunctionIsRootWindowOrAnyChildHovered
Use SetNextWindowSize(size, ImGuiCond_FirstUseEver) + SetNextWindowBgAlpha() instead.
GEngine/GRendererInfra/Public/imgui/imgui.h:1557
MethodIsTransformDirty
GEngine/GRendererInfra/Private/GRiSceneObject.cpp:192
MethodIsWindowAppearing
GEngine/GRendererInfra/Private/imgui/imgui.cpp:6343
MethodIsWindowChildOf
GEngine/GRendererInfra/Private/imgui/imgui.cpp:6127
MethodIsWindowCollapsed
GEngine/GRendererInfra/Private/imgui/imgui.cpp:6337
MethodIsWindowFocused
GEngine/GRendererInfra/Private/imgui/imgui.cpp:6181
MethodIsWindowHovered
GEngine/GRendererInfra/Private/imgui/imgui.cpp:6140
MethodIsWindowNavFocusable
Can we focus this window with CTRL+TAB (or PadMenu + PadFocusPrev/PadFocusNext) Note that NoNavFocus makes the window not reachable with CTRL+TAB but
GEngine/GRendererInfra/Private/imgui/imgui.cpp:6205
MethodItemAdd
Declare item bounding box for clipping and interaction. Note that the size can be different than the one provided to ItemSize(). Typically, widgets th
GEngine/GRendererInfra/Private/imgui/imgui.cpp:2818
MethodItemGetter
GEngine/GRendererInfra/Private/imgui/imgui_demo.cpp:816
MethodItemHoverable
Internal facing ItemHoverable() used when submitting widgets. Differs slightly from IsItemHovered().
GEngine/GRendererInfra/Private/imgui/imgui.cpp:2903
MethodItemSize
Advance cursor given item size for layout.
GEngine/GRendererInfra/Private/imgui/imgui.cpp:2783
FunctionItems_ArrayGetter
Getter for the old Combo() API: const char*[]
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:1450
FunctionItems_SingleStringGetter
Getter for the old Combo() API: "item1\0item2\0item3\0"
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:1459
MethodJoin
GEngine/GGenericInfra/Private/GGiThreadPool.cpp:12
MethodKeepAliveID
GEngine/GRendererInfra/Private/imgui/imgui.cpp:2741
MethodLabelText
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:307
MethodLabelTextV
Add a label+text combo aligned to other label+value widgets
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:316
MethodLerp
GEngine/GRendererInfra/Private/imguizmo/ImGuizmo.cpp:80
MethodLerp
GEngine/GDxRenderer/Private/GDxMathHelper.h:40
MethodListBox
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:5513
MethodListBoxFooter
FIXME: In principle this function should be called EndListBox(). We should rename it after re-evaluating if we want to keep the same signature.
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:5497
MethodListBoxHeader
FIXME: In principle this function should be called BeginListBox(). We should rename it after re-evaluating if we want to keep the same signature. Help
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:5445
MethodLoadAlbedo
(object sender, RoutedEventArgs e)
GEngine/GEditor/View/Properties_Material.xaml.cs:147
MethodLoadBinary
GEngine/GDxRenderer/Private/GDxUtil.cpp:15
MethodLoadCameras
GEngine/GEngine/Private/GCore.cpp:924
MethodLoadImages
()
GEngine/GEditor/View/FileBrowser.xaml.cs:46
MethodLoadImages
()
GEngine/GEditor/View/Outliner.xaml.cs:73
MethodLoadIniSettingsFromDisk
GEngine/GRendererInfra/Private/imgui/imgui.cpp:9265
MethodLoadIniSettingsFromMemory
Zero-tolerance, no error reporting, cheap .ini parsing
GEngine/GRendererInfra/Private/imgui/imgui.cpp:9286
MethodLoadMaterials
GEngine/GEngine/Private/GCore.cpp:479
MethodLoadMesh
(object sender, RoutedEventArgs e)
GEngine/GEditor/View/Properties_SceneObject.xaml.cs:144
MethodLoadMeshes
GEngine/GEngine/Private/GCore.cpp:608
MethodLoadNormal
(object sender, RoutedEventArgs e)
GEngine/GEditor/View/Properties_Material.xaml.cs:159
MethodLoadOrm
(object sender, RoutedEventArgs e)
GEngine/GEditor/View/Properties_Material.xaml.cs:171
MethodLoadProject
GEngine/GEngine/Private/GProject.h:212
MethodLoadProject
GEngine/GEngine/Private/GCore.cpp:1251
MethodLoadSceneObjects
GEngine/GEngine/Private/GCore.cpp:728
MethodLoadShader
GEngine/GDxRenderer/Private/GDxShaderManager.cpp:41
MethodLoadSkyCubemap
(object sender, RoutedEventArgs e)
GEngine/GEditor/View/Properties_ProjectSettings.xaml.cs:80
MethodLoadTextures
GEngine/GEngine/Private/GCore.cpp:414
MethodLogAdapterOutputs
GEngine/GDxRenderer/Private/GDxRenderer.cpp:8151
MethodLogAdapters
GEngine/GDxRenderer/Private/GDxRenderer.cpp:8123
MethodLogBegin
Start logging/capturing text output
GEngine/GRendererInfra/Private/imgui/imgui.cpp:9097
MethodLogButtons
Helper to display logging buttons FIXME-OBSOLETE: We should probably obsolete this and let the user have their own helper (this is one of the oldest f
GEngine/GRendererInfra/Private/imgui/imgui.cpp:9197
MethodLogFinish
GEngine/GRendererInfra/Private/imgui/imgui.cpp:9163
MethodLogOutputDisplayModes
GEngine/GDxRenderer/Private/GDxRenderer.cpp:8173
MethodLogRenderedText
Internal version that takes a position to decide on newline placement and pad items according to their depth. We split text into individual lines to a
GEngine/GRendererInfra/Private/imgui/imgui.cpp:9046
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