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Functions2,254 in github.com/Polish-Miko/GravityEngine

MethodClearSkyCubemap
(object sender, RoutedEventArgs e)
GEngine/GEditor/View/Properties_ProjectSettings.xaml.cs:94
MethodClearTextureByIndex
(int index)
GEngine/GEditor/View/Properties_Material.xaml.cs:142
FunctionClipWith
GEngine/GRendererInfra/Private/imgui/imgui_internal.h:535
FunctionClipWithFull
Simple version, may lead to an inverted rectangle, which is fine for Contains/Overlaps test but not for display.
GEngine/GRendererInfra/Private/imgui/imgui_internal.h:536
MethodCloneOutput
GEngine/GRendererInfra/Private/imgui/imgui_draw.cpp:400
MethodCloseButton
Button to close a window
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:720
MethodCloseCurrentPopup
Close the popup we have begin-ed into.
GEngine/GRendererInfra/Private/imgui/imgui.cpp:7084
MethodCloseFont
GEngine/GRendererInfra/Private/imgui/misc/freetype/imgui_freetype.cpp:148
MethodClosePopupToLevel
GEngine/GRendererInfra/Private/imgui/imgui.cpp:7059
MethodClosePopupsOverWindow
GEngine/GRendererInfra/Private/imgui/imgui.cpp:7021
MethodCollapseButton
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:749
MethodCollapsingHeader
CollapsingHeader returns true when opened but do not indent nor push into the ID stack (because of the ImGuiTreeNodeFlags_NoTreePushOnOpen flag). This
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:5262
MethodColorButton
A little colored square. Return true when clicked. FIXME: May want to display/ignore the alpha component in the color display? Yet show it in the tool
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:4670
MethodColorConvertFloat4ToU32
GEngine/GRendererInfra/Private/imgui/imgui.cpp:1812
MethodColorConvertHSVtoRGB
Convert hsv floats ([0-1],[0-1],[0-1]) to rgb floats ([0-1],[0-1],[0-1]), from Foley & van Dam p593 also http://en.wikipedia.org/wiki/HSL_and_HSV
GEngine/GRendererInfra/Private/imgui/imgui.cpp:1846
MethodColorConvertRGBtoHSV
Convert rgb floats ([0-1],[0-1],[0-1]) to hsv floats ([0-1],[0-1],[0-1]), from Foley & van Dam p592 Optimized http://lolengine.net/blog/2013/01/13/fas
GEngine/GRendererInfra/Private/imgui/imgui.cpp:1824
MethodColorConvertU32ToFloat4
GEngine/GRendererInfra/Private/imgui/imgui.cpp:1802
MethodColorEdit3
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:4033
MethodColorEdit4
Edit colors components (each component in 0.0f..1.0f range). See enum ImGuiColorEditFlags_ for available options. e.g. Only access 3 floats if ImGuiCo
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:4041
MethodColorEditOptionsPopup
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:4803
MethodColorPicker3
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:4254
MethodColorPicker4
Note: ColorPicker4() only accesses 3 floats if ImGuiColorEditFlags_NoAlpha flag is set. (In C++ the 'float col[4]' notation for a function argument is
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:4321
MethodColorPickerOptionsPopup
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:4851
MethodColorTooltip
Note: only access 3 floats if ImGuiColorEditFlags_NoAlpha flag is set.
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:4769
MethodColumns
[2018-03: This is currently the only public API, while we are working on making BeginColumns/EndColumns user-facing]
GEngine/GRendererInfra/Private/imgui/imgui.cpp:8709
MethodCombo
Old API, prefer using BeginCombo() nowadays if you can.
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:1480
FunctionCommandListCast
------------------------------------------------------------------------------------------------
GEngine/GDxRenderer/Private/d3dx12.h:1493
MethodCompileShader
GEngine/GDxRenderer/Private/GDxShaderManager.cpp:15
FunctionContains
GEngine/GRendererInfra/Private/imgui/imgui_internal.h:287
MethodContext
GEngine/GRendererInfra/Private/imguizmo/ImGuizmo.cpp:503
MethodCreate
GEngine/GDxRenderer/Private/GDxStaticVIBuffer.cpp:12
MethodCreate
GEngine/GDxRenderer/Private/GDxDescriptorHeap.h:16
MethodCreateCommandObjects
GEngine/GDxRenderer/Private/GDxRenderer.cpp:7359
MethodCreateContext
GEngine/GRendererInfra/Private/imgui/imgui.cpp:3068
MethodCreateDefaultBuffer
GEngine/GDxRenderer/Private/GDxUtil.cpp:32
MethodCreateFilmboxManager
GEngine/GDxRenderer/Private/GDxRenderer.cpp:7353
MethodCreateGeosphere
GEngine/GRendererInfra/Private/GRiGeometryGenerator.cpp:311
MethodCreateImgui
GEngine/GDxRenderer/Private/GDxRendererFactory.cpp:84
MethodCreateImgui
GEngine/GEngine/Private/GCore.cpp:407
FunctionCreateMaterial
GEngine/GEngineDll/export/EGCore.cpp:70
MethodCreateMaterial
GEngine/GDxRenderer/Private/GDxRendererFactory.cpp:40
MethodCreateMaterial
(object sender, RoutedEventArgs e)
GEngine/GEditor/View/FileBrowser.xaml.cs:392
MethodCreateMaterial
([MarshalAs(UnmanagedType.LPWStr)] string UniqueName)
GEngine/GEditor/import/IGCore.cs:54
MethodCreateNewWindowSettings
GEngine/GRendererInfra/Private/imgui/imgui.cpp:9239
MethodCreateRendererFactory
GEngine/GDxRenderer/Private/GDxRenderer.cpp:7347
MethodCreateRtvAndDsvDescriptorHeaps
GEngine/GDxRenderer/Private/GDxRenderer.cpp:7412
MethodCreateSceneObject
GEngine/GDxRenderer/Private/GDxRendererFactory.cpp:78
MethodCreateSceneObject
(string meshUniqueName)
GEngine/GEditor/View/Outliner.xaml.cs:177
MethodCreateSceneObject
([MarshalAs(UnmanagedType.LPWStr)] string sceneObjectName, [MarshalAs(UnmanagedType.LPWStr)] string meshUnique
GEngine/GEditor/import/IGCore.cs:90
MethodCreateSceneObjectBox
(object sender, RoutedEventArgs e)
GEngine/GEditor/View/Outliner.xaml.cs:167
MethodCreateSceneObjectCylinder
(object sender, RoutedEventArgs e)
GEngine/GEditor/View/Outliner.xaml.cs:162
MethodCreateSceneObjectPlane
(object sender, RoutedEventArgs e)
GEngine/GEditor/View/Outliner.xaml.cs:157
MethodCreateSceneObjectSphere
(object sender, RoutedEventArgs e)
GEngine/GEditor/View/Outliner.xaml.cs:172
MethodCreateSwapChain
GEngine/GDxRenderer/Private/GDxRenderer.cpp:7383
MethodCreateTexture
GEngine/GDxRenderer/Private/GDxRendererFactory.cpp:28
MethodCreateViewport
()
GEngine/GEditor/View/MainWindow.xaml.cs:176
MethodCross
GEngine/GGenericInfra/Public/GGiFloat3.h:69
MethodCrossFloat3
GEngine/GGenericInfra/Public/GGiEngineUtil.h:128
MethodCubemapPreIntegration
GEngine/GDxRenderer/Private/GDxRenderer.cpp:7173
MethodCullSceneObjects
GEngine/GDxRenderer/Private/GDxRenderer.cpp:3413
MethodCurrentBackBuffer
GEngine/GDxRenderer/Private/GDxRenderer.cpp:8105
MethodCurrentBackBufferView
GEngine/GDxRenderer/Private/GDxRenderer.cpp:8110
FunctionCursorClamp
After a user-input the cursor stays on for a while without blinking
GEngine/GRendererInfra/Private/imgui/imgui_internal.h:617
MethodCustomRect
Input // For custom font glyphs only (ID<0x10000): target font
GEngine/GRendererInfra/Public/imgui/imgui.h:2087
FunctionD3D12DecomposeSubresource
GEngine/GDxRenderer/Private/d3dx12.h:1188
FunctionD3D12IsLayoutOpaque
------------------------------------------------------------------------------------------------
GEngine/GDxRenderer/Private/d3dx12.h:1489
MethodDataTypeApplyOp
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:1626
MethodDataTypeApplyOpFromText
User can input math operators (e.g. +100) to edit a numerical values. NB: This is _not_ a full expression evaluator. We should probably add one and re
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:1678
MethodDataTypeFormatString
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:1603
MethodDataTypeGetInfo
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:1597
MethodDeIndexAllBuffers
For backward compatibility: convert all buffers from indexed to de-indexed, in case you cannot render indexed. Note: this is slow and most likely a wa
GEngine/GRendererInfra/Private/imgui/imgui_draw.cpp:1274
MethodDebugCheckVersionAndDataLayout
Helper function to verify ABI compatibility between caller code and compiled version of Dear ImGui. Verify that the type sizes are matching between th
GEngine/GRendererInfra/Private/imgui/imgui.cpp:3048
FunctionDeleteSceneObject
GEngine/GEngineDll/export/EGCore.cpp:140
MethodDepth
GEngine/GDxRenderer/Private/d3dx12.h:1297
MethodDepthStencilView
GEngine/GDxRenderer/Private/GDxRenderer.cpp:8118
MethodDestroyContext
GEngine/GRendererInfra/Private/imgui/imgui.cpp:3077
MethodDisplayContents
Display dummy contents for the Document
GEngine/GRendererInfra/Private/imgui/imgui_demo.cpp:4252
MethodDisplayContextMenu
Display context menu for the Document
GEngine/GRendererInfra/Private/imgui/imgui_demo.cpp:4269
MethodDispose
<summary> Clean up any resources being used. </summary> <param name="disposing">true if managed resources should be disposed; otherwise, false.</param
GEngine/GWinformLib/View/Viewport.Designer.cs:14
MethodDisposeUploaders
GEngine/GDxRenderer/Private/GDxStaticVIBuffer.cpp:47
FunctionDllMain
GEngine/GEngineDll/dllmain.cpp:4
FunctionDllMain
GEngine/GEngine/dllmain.cpp:4
MethodDot
GEngine/GGenericInfra/Public/GGiFloat3.h:78
MethodDragBehavior
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:1943
MethodDragBehaviorT
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:1839
MethodDragFloat
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:2077
MethodDragFloat2
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:2082
MethodDragFloat3
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:2087
MethodDragFloat4
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:2092
MethodDragFloatRange2
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:2097
MethodDragInt
NB: v_speed is float to allow adjusting the drag speed with more precision
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:2122
MethodDragInt2
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:2127
MethodDragInt3
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:2132
MethodDragInt4
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:2137
MethodDragIntRange2
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:2142
MethodDragScalar
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:1974
MethodDragScalarN
GEngine/GRendererInfra/Private/imgui/imgui_widgets.cpp:2049
FunctionDraw
Demonstrate creating a simple console window, with scrolling, filtering, completion and history. For the console example, here we are using a more C++
GEngine/GRendererInfra/Private/imgui/imgui_demo.cpp:3263
FunctionDrawCube
GEngine/GRendererInfra/Private/imguizmo/ImGuizmo.cpp:1921
FunctionDrawGrid
GEngine/GRendererInfra/Private/imguizmo/ImGuizmo.cpp:1974
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