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Functions5,394 in github.com/PlayFab/gsdk

↓ 5 callersMethodGetGetMethod
(PropertyInfo propertyInfo)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1901
↓ 5 callersMethodGetSetMethod
(PropertyInfo propertyInfo)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1922
↓ 5 callersMethodasDouble
cpp/cppsdk/jsoncpp.cpp:3260
↓ 5 callersFunctionduplicateAndPrefixStringValue
Record the length as a prefix. */
cpp/cppsdk/jsoncpp.cpp:2583
↓ 5 callersMethodgetLogFolder
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:13
↓ 5 callersMethodgetSessionConfig
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/SessionHostHeartbeatInfo.java:88
↓ 5 callersMethodgetSessionCookie
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/SessionConfig.java:27
↓ 4 callersMethodGetAttribute
(MemberInfo info, Type type)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1686
↓ 4 callersMethodGetEnumerator
()
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:2065
↓ 4 callersMethodGetFields
(Type type)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1849
↓ 4 callersMethodGetProperties
(Type type)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1840
↓ 4 callersMethodIsAssignableFrom
(Type type1, Type type2)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1766
↓ 4 callersFunctionReadyForPlayers
ReadyForPlayers transitions the state to standingBy which tells the PlayFab service that the game server is ready to accept players Be aware that it i
experimental/go/gsdk.go:25
↓ 4 callersMethodRemove
(TKey key)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:2008
↓ 4 callersMethodasLargestInt
cpp/cppsdk/jsoncpp.cpp:3244
↓ 4 callersMethodasLargestUInt
cpp/cppsdk/jsoncpp.cpp:3252
↓ 4 callersMethodgetCertificateFolder
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:15
↓ 4 callersMethodgetConnectedPlayers
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/HeartbeatThread.java:150
↓ 4 callersMethodgetCurrentPlayers
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/SessionHostHeartbeatInfo.java:82
↓ 4 callersMethodgetEventId
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/MaintenanceEvent.java:31
↓ 4 callersMethodgetEventType
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/MaintenanceEvent.java:35
↓ 4 callersMethodgetGamePorts
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/JsonFileConfiguration.java:62
↓ 4 callersMethodgetHeartbeatEndpoint
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:11
↓ 4 callersMethodgetServerId
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:12
↓ 4 callersMethodgetString
cpp/cppsdk/jsoncpp.cpp:3109
↓ 4 callersMethodgood
cpp/cppsdk/jsoncpp.cpp:1123
↓ 4 callersFunctionintegerToDouble
if !defined(JSON_USE_INT64_DOUBLE_CONVERSION)
cpp/cppsdk/jsoncpp.cpp:2543
↓ 4 callersMethodisNull
cpp/cppsdk/include/playfab/PlayFabBaseModel.h:47
↓ 4 callersFunctionlogInfo
(s string)
experimental/go/logger.go:23
↓ 4 callersFunctionlogWarn
(s string)
experimental/go/logger.go:31
↓ 4 callersMethodnewCharReader
cpp/cppsdk/jsoncpp.cpp:2161
↓ 4 callersMethodsetNull
cpp/cppsdk/include/playfab/PlayFabBaseModel.h:45
↓ 4 callersMethodsetSessionCookie
(String sessionCookie)
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/SessionConfig.java:31
↓ 4 callersMethodsetState
(SessionHostStatus state)
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/HeartbeatThread.java:132
↓ 4 callersMethodtype
cpp/cppsdk/jsoncpp.cpp:2966
↓ 4 callersFunctionuintToString
Converts an unsigned integer to string. * @param value Unsigned integer to convert to string * @param current Input/Output string buffer. *
cpp/cppsdk/jsoncpp.cpp:167
↓ 4 callersMethodwrite
cpp/cppsdk/jsoncpp.cpp:4537
↓ 3 callersMethodAddIfNotNullOrEmpty
(this IDictionary<string, string> dictionary, string key, string value)
csharp/GSDK_CSharp_Standard/CollectionUtils.cs:9
↓ 3 callersMethodContainsKey
(TKey key)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1998
↓ 3 callersMethodCreateInstance
(string logFolder)
csharp/GSDK_CSharp_Standard/LoggerFactory.cs:11
↓ 3 callersMethodGetConfigSettings
()
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/PlayFabMultiplayerAgentAPI.cs:171
↓ 3 callersFunctionGetInitialPlayers
UnrealPlugin/TestingProject/Plugins/PlayFabGSDK/Source/PlayFabGSDK/Public/GSDKInternal.h:126
↓ 3 callersMethodGetInitialPlayers
()
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/PlayFabMultiplayerAgentAPI.cs:176
↓ 3 callersMethodSendHeartBeatRequest
()
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/PlayFabMultiplayerAgentAPI.cs:223
↓ 3 callersMethodSignal
cpp/cppsdk/ManualResetEvent.cpp:31
↓ 3 callersMethodToMapAllStrings
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/SessionConfig.java:44
↓ 3 callersMethodgetAssetText
(String assetFilePath)
java/javaTestRunnerGame/src/main/java/com/microsoft/azure/gaming/testRunnerGame/Main.java:202
↓ 3 callersMethodgetBuildId
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:18
↓ 3 callersMethodgetBuildMetadata
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:20
↓ 3 callersMethodgetDurationInSeconds
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/MaintenanceEvent.java:63
↓ 3 callersMethodgetGamePorts
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:21
↓ 3 callersMethodgetRegion
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:19
↓ 3 callersMethodgetSessionId
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/SessionConfig.java:18
↓ 3 callersMethodgetSharedContentFolder
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:14
↓ 3 callersMethodgetTitleId
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:17
↓ 3 callersMethodgetVmId
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:16
↓ 3 callersMethodlog
Provides a way for the game host to log a custom message. @param message the message to log
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/GameserverSDK.java:186
↓ 3 callersFunctionnewInternalGsdk
newInternalGsdk creates a new instance of the internalGsdk struct
experimental/go/internalgsdk.go:38
↓ 3 callersFunctionreleaseStringValue
cpp/cppsdk/jsoncpp.cpp:2627
↓ 3 callersMethodsendHeartbeat
Uses Apache HttpClient to send the heartbeat to the agent. This method will automaticall retry if a failure occurs. @param currentState The state we'
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/HeartbeatThread.java:286
↓ 3 callersMethodsetCurrentGameHealth
(GameHostHealth currentGameHealth)
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/SessionHostHeartbeatInfo.java:78
↓ 3 callersMethodsetCurrentGameState
(SessionHostStatus newSessionHostStatus)
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/SessionHostHeartbeatInfo.java:52
↓ 3 callersMethodsetSessionId
(UUID sessionId)
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/SessionConfig.java:22
↓ 3 callersFunctiontoHex16Bit
cpp/cppsdk/jsoncpp.cpp:4436
↓ 3 callersMethodtoStyledString
cpp/cppsdk/jsoncpp.cpp:3951
↓ 3 callersMethodupdateConnectedPlayers
Tells the agent which players are connected to this game host @param players the updated list of players that are currently connected
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/GameserverSDK.java:138
↓ 2 callersMethodClear
()
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:2035
↓ 2 callersMethodDeserializeObject
(string json)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJsonInstance.cs:108
↓ 2 callersMethodEncodeHeartbeatRequest
UnrealPlugin/TestingProject/Plugins/PlayFabGSDK/Source/PlayFabGSDK/Private/GSDKInternal.cpp:283
↓ 2 callersMethodFileExists
(string filename)
csharp/GSDK_CSharp_Standard/ISystemOperations.cs:28
↓ 2 callersMethodFileReadAllText
(string filename)
csharp/GSDK_CSharp_Standard/ISystemOperations.cs:23
↓ 2 callersMethodFromJson
cpp/cppsdk/include/playfab/PlayFabAdminDataModels.h:3751
↓ 2 callersFunctionFromJsonEnum
cpp/cppsdk/include/playfab/PlayFabMatchmakerDataModels.h:34
↓ 2 callersMethodGet
(TKey key)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1960
↓ 2 callersMethodGetConfigValue
UnrealPlugin/TestingProject/Plugins/PlayFabGSDK/Source/PlayFabGSDK/Private/PlayFabGSDK.cpp:112
↓ 2 callersMethodGetConfigValue
UnrealPlugin/Source/PlayFabGSDK/Private/PlayFabGSDK.cpp:112
↓ 2 callersMethodGetEnvironmentVariableValue
(string variable)
csharp/GSDK_CSharp_Standard/ISystemOperations.cs:33
↓ 2 callersFunctionGetGameServerConnectionInfo
GetGameServerConnectionInfo gets information (ipAddress and ports) for connecting to the game server, as well as the ports the game server should list
experimental/go/gsdk.go:51
↓ 2 callersMethodGetGenericTypeArguments
(Type type)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1735
↓ 2 callersMethodGetGetterMethodInfo
(PropertyInfo propertyInfo)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1858
↓ 2 callersMethodGetHashCode
()
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Model/SessionConfig.cs:66
↓ 2 callersMethodGetInitialPlayers
<summary> After allocation, returns a list of the initial players that have access to this game server, used by PlayFab's Matchmaking offering </summa
csharp/GSDK_CSharp_Standard/GameserverSDK.cs:197
↓ 2 callersFunctionGetLogsDirectory
GetLogsDirectory returns the directory whose contents will be uploaded so logs can be easily retrieved
experimental/go/gsdk.go:75
↓ 2 callersMethodGetSetterMethodInfo
(PropertyInfo propertyInfo)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1867
↓ 2 callersFunctionGetSharedContentDirectory
GetSharedContentDirectory returns the directory whose contents are shared among all game servers within a VM
experimental/go/gsdk.go:81
↓ 2 callersMethodPerformOperation
Handles the agent response Operation @param newOperation the operation we received
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/HeartbeatThread.java:369
↓ 2 callersMethodReadyForPlayers
()
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/PlayFabMultiplayerAgentAPI.cs:151
↓ 2 callersMethodReadyForPlayers
<summary> Called when the game server is ready to accept clients. If Start() hasn't been called by this point, it will be called implicitly here. </su
csharp/GSDK_CSharp_Standard/GameserverSDK.cs:57
↓ 2 callersMethodRegisterHealthCallback
<summary> Gets called when the agent needs to check on the game's health </summary> <param name="callback">The callback</param>
csharp/GSDK_CSharp_Standard/GameserverSDK.cs:128
↓ 2 callersMethodRegisterShutdownCallback
<summary> Gets called if the server is shutting us down </summary> <param name="callback">The callback</param>
csharp/GSDK_CSharp_Standard/GameserverSDK.cs:116
↓ 2 callersMethodSendInfoAsync
(string url)
csharp/GSDK_CSharp_Standard/HttpClientWrapper.cs:13
↓ 2 callersMethodSetLogFolder
UnrealPlugin/TestingProject/Source/SlateUGS/Private/Tests/TestConfiguration.cpp:18
↓ 2 callersMethodSetSharedContentFolder
UnrealPlugin/TestingProject/Source/SlateUGS/Private/Tests/TestConfiguration.cpp:28
↓ 2 callersFunctionStart
Start kicks off communication threads, heartbeats, etc.
experimental/go/gsdk.go:13
↓ 2 callersMethodToJson
cpp/cppsdk/include/playfab/PlayFabAdminDataModels.h:3763
↓ 2 callersFunctionToJsonEnum
cpp/cppsdk/include/playfab/PlayFabMatchmakerDataModels.h:24
↓ 2 callersMethodUpdateConnectedPlayers
<summary> Tells the PlayFab service information on who is connected. </summary> <param name="currentlyConnectedPlayers"></param>
csharp/GSDK_CSharp_Standard/GameserverSDK.cs:106
↓ 2 callersMethodValue
! \internal Default constructor initialization must be equivalent to: * memset( this, 0, sizeof(Value) ) * This optimization is used in ValueInterna
cpp/cppsdk/jsoncpp.cpp:2821
↓ 2 callersMethodasUInt
cpp/cppsdk/jsoncpp.cpp:3177
↓ 2 callersFunctioncodePointToUTF8
Converts a unicode code-point to UTF-8.
cpp/cppsdk/jsoncpp.cpp:125
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