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github.com/PlayFab/gsdk
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Functions
5,394 in github.com/PlayFab/gsdk
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Functions
5,394
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Types & classes
1,264
↓ 5 callers
Method
GetGetMethod
(PropertyInfo propertyInfo)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1901
↓ 5 callers
Method
GetSetMethod
(PropertyInfo propertyInfo)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1922
↓ 5 callers
Method
asDouble
cpp/cppsdk/jsoncpp.cpp:3260
↓ 5 callers
Function
duplicateAndPrefixStringValue
Record the length as a prefix. */
cpp/cppsdk/jsoncpp.cpp:2583
↓ 5 callers
Method
getLogFolder
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:13
↓ 5 callers
Method
getSessionConfig
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/SessionHostHeartbeatInfo.java:88
↓ 5 callers
Method
getSessionCookie
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/SessionConfig.java:27
↓ 4 callers
Method
GetAttribute
(MemberInfo info, Type type)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1686
↓ 4 callers
Method
GetEnumerator
()
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:2065
↓ 4 callers
Method
GetFields
(Type type)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1849
↓ 4 callers
Method
GetProperties
(Type type)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1840
↓ 4 callers
Method
IsAssignableFrom
(Type type1, Type type2)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1766
↓ 4 callers
Function
ReadyForPlayers
ReadyForPlayers transitions the state to standingBy which tells the PlayFab service that the game server is ready to accept players Be aware that it i
experimental/go/gsdk.go:25
↓ 4 callers
Method
Remove
(TKey key)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:2008
↓ 4 callers
Method
asLargestInt
cpp/cppsdk/jsoncpp.cpp:3244
↓ 4 callers
Method
asLargestUInt
cpp/cppsdk/jsoncpp.cpp:3252
↓ 4 callers
Method
getCertificateFolder
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:15
↓ 4 callers
Method
getConnectedPlayers
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/HeartbeatThread.java:150
↓ 4 callers
Method
getCurrentPlayers
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/SessionHostHeartbeatInfo.java:82
↓ 4 callers
Method
getEventId
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/MaintenanceEvent.java:31
↓ 4 callers
Method
getEventType
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/MaintenanceEvent.java:35
↓ 4 callers
Method
getGamePorts
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/JsonFileConfiguration.java:62
↓ 4 callers
Method
getHeartbeatEndpoint
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:11
↓ 4 callers
Method
getServerId
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:12
↓ 4 callers
Method
getString
cpp/cppsdk/jsoncpp.cpp:3109
↓ 4 callers
Method
good
cpp/cppsdk/jsoncpp.cpp:1123
↓ 4 callers
Function
integerToDouble
if !defined(JSON_USE_INT64_DOUBLE_CONVERSION)
cpp/cppsdk/jsoncpp.cpp:2543
↓ 4 callers
Method
isNull
cpp/cppsdk/include/playfab/PlayFabBaseModel.h:47
↓ 4 callers
Function
logInfo
(s string)
experimental/go/logger.go:23
↓ 4 callers
Function
logWarn
(s string)
experimental/go/logger.go:31
↓ 4 callers
Method
newCharReader
cpp/cppsdk/jsoncpp.cpp:2161
↓ 4 callers
Method
setNull
cpp/cppsdk/include/playfab/PlayFabBaseModel.h:45
↓ 4 callers
Method
setSessionCookie
(String sessionCookie)
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/SessionConfig.java:31
↓ 4 callers
Method
setState
(SessionHostStatus state)
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/HeartbeatThread.java:132
↓ 4 callers
Method
type
cpp/cppsdk/jsoncpp.cpp:2966
↓ 4 callers
Function
uintToString
Converts an unsigned integer to string. * @param value Unsigned integer to convert to string * @param current Input/Output string buffer. *
cpp/cppsdk/jsoncpp.cpp:167
↓ 4 callers
Method
write
cpp/cppsdk/jsoncpp.cpp:4537
↓ 3 callers
Method
AddIfNotNullOrEmpty
(this IDictionary<string, string> dictionary, string key, string value)
csharp/GSDK_CSharp_Standard/CollectionUtils.cs:9
↓ 3 callers
Method
ContainsKey
(TKey key)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1998
↓ 3 callers
Method
CreateInstance
(string logFolder)
csharp/GSDK_CSharp_Standard/LoggerFactory.cs:11
↓ 3 callers
Method
GetConfigSettings
()
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/PlayFabMultiplayerAgentAPI.cs:171
↓ 3 callers
Function
GetInitialPlayers
UnrealPlugin/TestingProject/Plugins/PlayFabGSDK/Source/PlayFabGSDK/Public/GSDKInternal.h:126
↓ 3 callers
Method
GetInitialPlayers
()
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/PlayFabMultiplayerAgentAPI.cs:176
↓ 3 callers
Method
SendHeartBeatRequest
()
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/PlayFabMultiplayerAgentAPI.cs:223
↓ 3 callers
Method
Signal
cpp/cppsdk/ManualResetEvent.cpp:31
↓ 3 callers
Method
ToMapAllStrings
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/SessionConfig.java:44
↓ 3 callers
Method
getAssetText
(String assetFilePath)
java/javaTestRunnerGame/src/main/java/com/microsoft/azure/gaming/testRunnerGame/Main.java:202
↓ 3 callers
Method
getBuildId
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:18
↓ 3 callers
Method
getBuildMetadata
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:20
↓ 3 callers
Method
getDurationInSeconds
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/MaintenanceEvent.java:63
↓ 3 callers
Method
getGamePorts
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:21
↓ 3 callers
Method
getRegion
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:19
↓ 3 callers
Method
getSessionId
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/SessionConfig.java:18
↓ 3 callers
Method
getSharedContentFolder
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:14
↓ 3 callers
Method
getTitleId
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:17
↓ 3 callers
Method
getVmId
()
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/Configuration.java:16
↓ 3 callers
Method
log
Provides a way for the game host to log a custom message. @param message the message to log
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/GameserverSDK.java:186
↓ 3 callers
Function
newInternalGsdk
newInternalGsdk creates a new instance of the internalGsdk struct
experimental/go/internalgsdk.go:38
↓ 3 callers
Function
releaseStringValue
cpp/cppsdk/jsoncpp.cpp:2627
↓ 3 callers
Method
sendHeartbeat
Uses Apache HttpClient to send the heartbeat to the agent. This method will automaticall retry if a failure occurs. @param currentState The state we'
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/HeartbeatThread.java:286
↓ 3 callers
Method
setCurrentGameHealth
(GameHostHealth currentGameHealth)
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/SessionHostHeartbeatInfo.java:78
↓ 3 callers
Method
setCurrentGameState
(SessionHostStatus newSessionHostStatus)
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/SessionHostHeartbeatInfo.java:52
↓ 3 callers
Method
setSessionId
(UUID sessionId)
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/SessionConfig.java:22
↓ 3 callers
Function
toHex16Bit
cpp/cppsdk/jsoncpp.cpp:4436
↓ 3 callers
Method
toStyledString
cpp/cppsdk/jsoncpp.cpp:3951
↓ 3 callers
Method
updateConnectedPlayers
Tells the agent which players are connected to this game host @param players the updated list of players that are currently connected
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/GameserverSDK.java:138
↓ 2 callers
Method
Clear
()
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:2035
↓ 2 callers
Method
DeserializeObject
(string json)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJsonInstance.cs:108
↓ 2 callers
Method
EncodeHeartbeatRequest
UnrealPlugin/TestingProject/Plugins/PlayFabGSDK/Source/PlayFabGSDK/Private/GSDKInternal.cpp:283
↓ 2 callers
Method
FileExists
(string filename)
csharp/GSDK_CSharp_Standard/ISystemOperations.cs:28
↓ 2 callers
Method
FileReadAllText
(string filename)
csharp/GSDK_CSharp_Standard/ISystemOperations.cs:23
↓ 2 callers
Method
FromJson
cpp/cppsdk/include/playfab/PlayFabAdminDataModels.h:3751
↓ 2 callers
Function
FromJsonEnum
cpp/cppsdk/include/playfab/PlayFabMatchmakerDataModels.h:34
↓ 2 callers
Method
Get
(TKey key)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1960
↓ 2 callers
Method
GetConfigValue
UnrealPlugin/TestingProject/Plugins/PlayFabGSDK/Source/PlayFabGSDK/Private/PlayFabGSDK.cpp:112
↓ 2 callers
Method
GetConfigValue
UnrealPlugin/Source/PlayFabGSDK/Private/PlayFabGSDK.cpp:112
↓ 2 callers
Method
GetEnvironmentVariableValue
(string variable)
csharp/GSDK_CSharp_Standard/ISystemOperations.cs:33
↓ 2 callers
Function
GetGameServerConnectionInfo
GetGameServerConnectionInfo gets information (ipAddress and ports) for connecting to the game server, as well as the ports the game server should list
experimental/go/gsdk.go:51
↓ 2 callers
Method
GetGenericTypeArguments
(Type type)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1735
↓ 2 callers
Method
GetGetterMethodInfo
(PropertyInfo propertyInfo)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1858
↓ 2 callers
Method
GetHashCode
()
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Model/SessionConfig.cs:66
↓ 2 callers
Method
GetInitialPlayers
<summary> After allocation, returns a list of the initial players that have access to this game server, used by PlayFab's Matchmaking offering </summa
csharp/GSDK_CSharp_Standard/GameserverSDK.cs:197
↓ 2 callers
Function
GetLogsDirectory
GetLogsDirectory returns the directory whose contents will be uploaded so logs can be easily retrieved
experimental/go/gsdk.go:75
↓ 2 callers
Method
GetSetterMethodInfo
(PropertyInfo propertyInfo)
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/Helpers/SimpleJson.cs:1867
↓ 2 callers
Function
GetSharedContentDirectory
GetSharedContentDirectory returns the directory whose contents are shared among all game servers within a VM
experimental/go/gsdk.go:81
↓ 2 callers
Method
PerformOperation
Handles the agent response Operation @param newOperation the operation we received
java/gameserverSDK/src/main/java/com/microsoft/azure/gaming/HeartbeatThread.java:369
↓ 2 callers
Method
ReadyForPlayers
()
UnityGsdk/Assets/PlayFabSdk/MultiplayerAgent/PlayFabMultiplayerAgentAPI.cs:151
↓ 2 callers
Method
ReadyForPlayers
<summary> Called when the game server is ready to accept clients. If Start() hasn't been called by this point, it will be called implicitly here. </su
csharp/GSDK_CSharp_Standard/GameserverSDK.cs:57
↓ 2 callers
Method
RegisterHealthCallback
<summary> Gets called when the agent needs to check on the game's health </summary> <param name="callback">The callback</param>
csharp/GSDK_CSharp_Standard/GameserverSDK.cs:128
↓ 2 callers
Method
RegisterShutdownCallback
<summary> Gets called if the server is shutting us down </summary> <param name="callback">The callback</param>
csharp/GSDK_CSharp_Standard/GameserverSDK.cs:116
↓ 2 callers
Method
SendInfoAsync
(string url)
csharp/GSDK_CSharp_Standard/HttpClientWrapper.cs:13
↓ 2 callers
Method
SetLogFolder
UnrealPlugin/TestingProject/Source/SlateUGS/Private/Tests/TestConfiguration.cpp:18
↓ 2 callers
Method
SetSharedContentFolder
UnrealPlugin/TestingProject/Source/SlateUGS/Private/Tests/TestConfiguration.cpp:28
↓ 2 callers
Function
Start
Start kicks off communication threads, heartbeats, etc.
experimental/go/gsdk.go:13
↓ 2 callers
Method
ToJson
cpp/cppsdk/include/playfab/PlayFabAdminDataModels.h:3763
↓ 2 callers
Function
ToJsonEnum
cpp/cppsdk/include/playfab/PlayFabMatchmakerDataModels.h:24
↓ 2 callers
Method
UpdateConnectedPlayers
<summary> Tells the PlayFab service information on who is connected. </summary> <param name="currentlyConnectedPlayers"></param>
csharp/GSDK_CSharp_Standard/GameserverSDK.cs:106
↓ 2 callers
Method
Value
! \internal Default constructor initialization must be equivalent to: * memset( this, 0, sizeof(Value) ) * This optimization is used in ValueInterna
cpp/cppsdk/jsoncpp.cpp:2821
↓ 2 callers
Method
asUInt
cpp/cppsdk/jsoncpp.cpp:3177
↓ 2 callers
Function
codePointToUTF8
Converts a unicode code-point to UTF-8.
cpp/cppsdk/jsoncpp.cpp:125
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