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Functions4,890 in github.com/Pierre-Terdiman/PEEL

FunctionCCDSimulationFilterShader
PEEL/Physics/PINT_PhysX3_1/PINT_PhysX31.cpp:545
FunctionCMDPARSE_CALLBACK GetCallback
PEEL/Physics/Ice/APIs/Ice/IceCore/IceParser.h:125
FunctionCONVEXHULLCREATE
Constructor
PEEL/Physics/Ice/APIs/Ice/Meshmerizer/IceConvexHull.h:22
FunctionCUSTOM_JOINTS_API
PEEL/Physics/PINT_Newton3_13/packages/dCustomJoints/CustomControllerManager.h:75
FunctionCacheBegin
PEEL/Physics/Ice/APIs/Ice/IceCore/IceGenericCache.h:29
FunctionCacheEnd
PEEL/Physics/Ice/APIs/Ice/IceCore/IceGenericCache.h:30
MethodCalcAverageOmega
PEEL/Physics/PINT_Newton3_9/packages/dMath/dQuaternion.cpp:96
MethodCalcAverageOmega
PEEL/Physics/PINT_Newton3_13/packages/dMath/dQuaternion.cpp:96
MethodCalculateGlobalMatrix
PEEL/Physics/PINT_Newton3_13/packages/dCustomJoints/CustomSlider.h:35
MethodCalculateGlobalMatrix
PEEL/Physics/PINT_Newton3_13/packages/dCustomJoints/CustomHinge.h:41
MethodCalculateGlobalMatrix
PEEL/Physics/PINT_Newton3_13/packages/dCustomJoints/CustomUniversal.h:44
MethodCalculateJointAngle
PEEL/Physics/PINT_Newton3_9/packages/dCustomJoints/CustomJoint.h:44
MethodCalculatePointDerivative
PEEL/Physics/PINT_Newton3_13/packages/dMath/dLinearAlgebra.cpp:339
MethodCalculateReactionsForces
PEEL/Physics/PINT_Newton3_13/packages/dMath/dLinearAlgebra.cpp:707
MethodCameraManager
PEEL/Physics/CameraManager.cpp:14
MethodCameraPose
PEEL/Physics/Pint.h:71
FunctionCanClose
PEEL/Physics/Ice/APIs/Ice/IceGUI/IceWidget.h:50
FunctionCanDestruct
Destruction //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
PEEL/Physics/Ice/APIs/Ice/IceCore/IceCell.h:292
MethodCapacity
PEEL/Physics/PINT_Newton3_13/packages/dMath/dString.h:154
FunctionCapsuleBoxOverlap
PEEL/Physics/Ice/APIs/Ice/Contact/CTC_SegmentOBBDistance.h:34
FunctionCenter
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
PEEL/Physics/Ice/APIs/Ice/IceMaths/IceIndexedTriangle.h:130
MethodCenter
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
PEEL/Physics/PINT_Opcode1_3/Opcode13/Ice/IceIndexedTriangle.cpp:127
MethodCenteredNormal
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
PEEL/Physics/PINT_Opcode1_3/Opcode13/Ice/IceIndexedTriangle.cpp:144
MethodCheckListsIntegrity
PEEL/Physics/PINT_Opcode1_3/Opcode13/OPC_SweepAndPrune.cpp:490
MethodCheckResize
PEEL/Physics/PINT_Opcode1_3/Opcode13/Ice/IceRevisitedRadix.cpp:217
MethodCheckTemporalCoherence
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
PEEL/Physics/PINT_Opcode1_3/Opcode13/OPC_TreeCollider.cpp:278
FunctionCircleCircleDist
Circle-Circle distance
PEEL/Physics/Ice/APIs/Ice/Contact/CTC_CircleCircleDistance.h:19
MethodCircularList
Constructor
PEEL/Physics/HACD/hacdCircularList.h:65
MethodCircularListElement
Constructor
PEEL/Physics/HACD/hacdCircularList.h:33
FunctionClampFrameIndex
Cycle limit
PEEL/Physics/Ice/APIs/Ice/IceCore/IceTimeInfo.h:16
FunctionClampToInt16
"If you can guarantee that your input domain (i.e. value of x) is slightly limited (abs(x) must be < ((1<<31u)-32767)), then you can use the following
PEEL/Physics/Ice/APIs/Ice/IceCore/IceUtils.h:245
FunctionClampToInt16
If you can guarantee that your input domain (i.e. value of x) is slightly limited (abs(x) must be < ((1<<31u)-32767)), then you can use the following
PEEL/Physics/PINT_Opcode1_3/Opcode13/Ice/IceUtils.h:171
MethodCleanEdges
PEEL/Physics/HACD/hacdICHull.cpp:656
MethodCleanTriangles
PEEL/Physics/HACD/hacdICHull.cpp:688
MethodCleanUp
PEEL/Physics/HACD/hacdICHull.cpp:649
MethodCleanVertices
PEEL/Physics/HACD/hacdICHull.cpp:720
FunctionClear
PEEL/Physics/Ice/APIs/Ice/IceCore/IceBitArray.h:92
MethodClear
PEEL/Physics/HACD/hacdCircularList.h:62
MethodClear
PEEL/Physics/HACD/hacdManifoldMesh.cpp:240
MethodClear
PEEL/Physics/PINT_Newton3_13/packages/dMath/dBaseHierarchy.h:100
MethodClearActiveUserBit0
PEEL/Physics/Ice/APIs/Ice/Meshmerizer/IceEdgeList.h:121
MethodClearActiveUserBit1
PEEL/Physics/Ice/APIs/Ice/Meshmerizer/IceEdgeList.h:122
MethodClearActiveUserBit2
PEEL/Physics/Ice/APIs/Ice/Meshmerizer/IceEdgeList.h:123
MethodClearActiveUserBit3
PEEL/Physics/Ice/APIs/Ice/Meshmerizer/IceEdgeList.h:124
MethodClearActiveUserBit4
PEEL/Physics/Ice/APIs/Ice/Meshmerizer/IceEdgeList.h:125
MethodClearActiveUserBit5
PEEL/Physics/Ice/APIs/Ice/Meshmerizer/IceEdgeList.h:126
FunctionClearAll
PEEL/Physics/Ice/APIs/Ice/IceCore/IceBitArray.h:52
FunctionClearBit
PEEL/Physics/Ice/APIs/Ice/IceCore/IceBitArray.h:49
FunctionClearScreen
PEEL/Physics/Ice/APIs/Ice/IceCore/IceGDIApp.h:34
MethodClose
PEEL/Physics/TestScenes_Performance.cpp:2473
MethodClose
PEEL/Physics/PINT_Bullet/PINT_Bullet.cpp:1177
MethodClose
PEEL/Physics/PINT_PhysX3_2/PINT_PhysX32.cpp:2190
MethodClose
PEEL/Physics/PINT_Havok660/PINT_Havok660.cpp:2080
MethodClose
PEEL/Physics/PINT_Havok2013_1_0/PINT_Havok2013_1_0.cpp:2325
MethodClose
PEEL/Physics/PINT_Havok2012_1_0/PINT_Havok2012_1_0.cpp:2313
MethodClose
PEEL/Physics/PINT_Havok2011_3_0/PINT_Havok2011_3_0.cpp:2192
MethodClose
PEEL/Physics/PINT_PhysX2_8_4/PINT_PhysX284.cpp:1806
MethodClose
PEEL/Physics/PINT_PhysX3_3_2/PINT_PhysX332.cpp:2645
MethodClose
PEEL/Physics/PINT_Bullet282/PINT_Bullet282.cpp:1249
MethodClose
PEEL/Physics/PINT_PhysX3_3_0/PINT_PhysX330.cpp:2541
MethodClose
PEEL/Physics/PINT_PhysX3_4/PINT_PhysX34.cpp:2894
MethodClose
PEEL/Physics/PINT_Havok2012_2_0/PINT_Havok2012_2_0.cpp:2317
MethodClose
PEEL/Physics/PINT_NovodeX/PINT_NovodeX.cpp:1121
MethodClose
PEEL/Physics/PINT_Newton3_9/PINT_Newton3_9.cpp:985
MethodClose
PEEL/Physics/PINT_Skeleton/PINT_Skeleton.cpp:190
MethodClose
PEEL/Physics/Ice/APIs/Ice/#Plugins/FlexineSDK/FlexineTestPlug.h:13
MethodClose
PEEL/Physics/PINT_Bullet281/PINT_Bullet281.cpp:1246
MethodClose
PEEL/Physics/PINT_Opcode1_3/PINT_Opcode13.cpp:982
MethodClose
PEEL/Physics/PINT_Havok2011_3_1/PINT_Havok2011_3_1.cpp:2192
MethodClose
PEEL/Physics/PINT_PhysX3_3/PINT_PhysX33.cpp:2656
MethodClose
PEEL/Physics/PINT_PhysX3_3_1/PINT_PhysX331.cpp:2541
MethodClose
PEEL/Physics/PINT_Stats/PINT_Stats.cpp:405
MethodClose
PEEL/Physics/PINT_Newton3_13/PINT_Newton3_13.cpp:1008
MethodClose
PEEL/Physics/PINT_PhysX3_1/PINT_PhysX31.cpp:1956
FunctionCloseAppWithWindow
PEEL/Physics/Ice/APIs/Ice/IceGUI/IceWindow.h:53
MethodCloseGUI
PEEL/Physics/PINT_Bullet/PINT_Bullet.cpp:1175
MethodCloseGUI
PEEL/Physics/PINT_PhysX3_2/PINT_PhysX32.cpp:2188
MethodCloseGUI
PEEL/Physics/PINT_Havok660/PINT_Havok660.cpp:2078
MethodCloseGUI
PEEL/Physics/PINT_Havok2013_1_0/PINT_Havok2013_1_0.cpp:2323
MethodCloseGUI
PEEL/Physics/PINT_Havok2012_1_0/PINT_Havok2012_1_0.cpp:2311
MethodCloseGUI
PEEL/Physics/PINT_Havok2011_3_0/PINT_Havok2011_3_0.cpp:2190
MethodCloseGUI
PEEL/Physics/PINT_PhysX2_8_4/PINT_PhysX284.cpp:1804
MethodCloseGUI
PEEL/Physics/PINT_PhysX3_3_2/PINT_PhysX332.cpp:2643
MethodCloseGUI
PEEL/Physics/PINT_Bullet282/PINT_Bullet282.cpp:1247
MethodCloseGUI
PEEL/Physics/PINT_PhysX3_3_0/PINT_PhysX330.cpp:2539
MethodCloseGUI
PEEL/Physics/PINT_PhysX3_4/PINT_PhysX34.cpp:2892
MethodCloseGUI
PEEL/Physics/PINT_Havok2012_2_0/PINT_Havok2012_2_0.cpp:2315
MethodCloseGUI
PEEL/Physics/PINT_NovodeX/PINT_NovodeX.cpp:1119
MethodCloseGUI
PEEL/Physics/PINT_Newton3_9/PINT_Newton3_9.cpp:983
MethodCloseGUI
PEEL/Physics/PINT_Skeleton/PINT_Skeleton.cpp:188
MethodCloseGUI
PEEL/Physics/PINT_Bullet281/PINT_Bullet281.cpp:1244
MethodCloseGUI
PEEL/Physics/PINT_Opcode1_3/PINT_Opcode13.cpp:980
MethodCloseGUI
PEEL/Physics/PINT_Havok2011_3_1/PINT_Havok2011_3_1.cpp:2190
MethodCloseGUI
PEEL/Physics/PINT_PhysX3_3/PINT_PhysX33.cpp:2654
MethodCloseGUI
PEEL/Physics/PINT_PhysX3_3_1/PINT_PhysX331.cpp:2539
MethodCloseGUI
PEEL/Physics/PINT_Newton3_13/PINT_Newton3_13.cpp:1006
MethodCloseGUI
PEEL/Physics/PINT_PhysX3_1/PINT_PhysX31.cpp:1954
MethodCloseOpcode
PEEL/Physics/PINT_Opcode1_3/Opcode13/Opcode.cpp:47
FunctionClosestAxis
Returns closest axis
PEEL/Physics/Ice/APIs/Ice/IceMaths/IcePoint.h:366
MethodClosestContact
PEEL/Physics/PINT_Opcode1_3/Opcode13/OPC_Picking.cpp:57
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