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github.com/PerroEngine/Perro
/ water_lod_3d
Function
water_lod_3d
perro_source/render_stack/perro_graphics/src/water_gpu.rs:1916–1942 ·
view source on GitHub ↗
(water: &Water3DState, camera: [f32; 3])
Source
from the content-addressed store, hash-verified
Callers
2
prepare
Method · 0.85
water_lod_3d_keeps_simulation_active_while_render_lods
Function · 0.85
Calls
4
water_lod_shape_radius
Function · 0.85
water_lod_from_distance
Function · 0.85
water_lod_surface_distance
Function · 0.85
clamp
Method · 0.45
Tested by
1
water_lod_3d_keeps_simulation_active_while_render_lods
Function · 0.68