()
| 120 | } |
| 121 | |
| 122 | fn cube() -> (Vec<BuiltinMeshVertex>, Vec<u16>) { |
| 123 | let mut vertices = Vec::new(); |
| 124 | let mut indices = Vec::new(); |
| 125 | push_quad( |
| 126 | &mut vertices, |
| 127 | &mut indices, |
| 128 | [-0.5, -0.5, 0.5], |
| 129 | [0.5, -0.5, 0.5], |
| 130 | [0.5, 0.5, 0.5], |
| 131 | [-0.5, 0.5, 0.5], |
| 132 | ); |
| 133 | push_quad( |
| 134 | &mut vertices, |
| 135 | &mut indices, |
| 136 | [0.5, -0.5, -0.5], |
| 137 | [-0.5, -0.5, -0.5], |
| 138 | [-0.5, 0.5, -0.5], |
| 139 | [0.5, 0.5, -0.5], |
| 140 | ); |
| 141 | push_quad( |
| 142 | &mut vertices, |
| 143 | &mut indices, |
| 144 | [-0.5, -0.5, -0.5], |
| 145 | [-0.5, -0.5, 0.5], |
| 146 | [-0.5, 0.5, 0.5], |
| 147 | [-0.5, 0.5, -0.5], |
| 148 | ); |
| 149 | push_quad( |
| 150 | &mut vertices, |
| 151 | &mut indices, |
| 152 | [0.5, -0.5, 0.5], |
| 153 | [0.5, -0.5, -0.5], |
| 154 | [0.5, 0.5, -0.5], |
| 155 | [0.5, 0.5, 0.5], |
| 156 | ); |
| 157 | push_quad( |
| 158 | &mut vertices, |
| 159 | &mut indices, |
| 160 | [-0.5, 0.5, 0.5], |
| 161 | [0.5, 0.5, 0.5], |
| 162 | [0.5, 0.5, -0.5], |
| 163 | [-0.5, 0.5, -0.5], |
| 164 | ); |
| 165 | push_quad( |
| 166 | &mut vertices, |
| 167 | &mut indices, |
| 168 | [-0.5, -0.5, -0.5], |
| 169 | [0.5, -0.5, -0.5], |
| 170 | [0.5, -0.5, 0.5], |
| 171 | [-0.5, -0.5, 0.5], |
| 172 | ); |
| 173 | (vertices, indices) |
| 174 | } |
| 175 | |
| 176 | fn triangular_pyramid() -> (Vec<BuiltinMeshVertex>, Vec<u16>) { |
| 177 | let mut vertices = Vec::new(); |
no test coverage detected