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github.com/PavelDoGreat/WebGL-Fluid-Simulation
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Method
bind
script.js:391–393 ·
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()
Source
from the content-addressed store, hash-verified
389
}
390
391
bind () {
392
gl.useProgram(this.program);
393
}
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}
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function
createProgram (vertexShader, fragmentShader) {
Callers
15
resizeFBO
Function · 0.45
step
Function · 0.45
drawColor
Function · 0.45
drawCheckerboard
Function · 0.45
drawDisplay
Function · 0.45
applyBloom
Function · 0.45
applySunrays
Function · 0.45
blur
Function · 0.45
splat
Function · 0.45
h
Function · 0.45
v
Function · 0.45
o
Function · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected