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Function blur

script.js:1408–1419  ·  view source on GitHub ↗
(target, temp, iterations)

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1406}
1407
1408function blur (target, temp, iterations) {
1409 blurProgram.bind();
1410 for (let i = 0; i < iterations; i++) {
1411 gl.uniform2f(blurProgram.uniforms.texelSize, target.texelSizeX, 0.0);
1412 gl.uniform1i(blurProgram.uniforms.uTexture, target.attach(0));
1413 blit(temp);
1414
1415 gl.uniform2f(blurProgram.uniforms.texelSize, 0.0, target.texelSizeY);
1416 gl.uniform1i(blurProgram.uniforms.uTexture, temp.attach(0));
1417 blit(target);
1418 }
1419}
1420
1421function splatPointer (pointer) {
1422 let dx = pointer.deltaX * config.SPLAT_FORCE;

Callers 1

renderFunction · 0.85

Calls 1

bindMethod · 0.45

Tested by

no test coverage detected