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Functions395 in github.com/PardCode/CPP-3D-Game-Tutorial-Series

↓ 144 callersFunctionstbi__get8
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1614
↓ 131 callersFunctionstbi__err
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:978
↓ 44 callersFunctionstbi__rewind
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:886
↓ 39 callersFunctionstbi__get16be
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1694
↓ 32 callersFunctionstbi__get32le
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1722
↓ 31 callersFunctionstbi__skip
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1644
↓ 30 callersFunctionstbi__get16le
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1714
↓ 20 callersFunctionstbi__get32be
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1704
↓ 20 callersFunctionstbi__malloc
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:985
↓ 16 callersFunctionstbi__at_eof
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1628
↓ 12 callersFunctionstbi__grow_buffer_unsafe
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:2075
↓ 12 callersFunctionstbi__zreceive
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:4214
↓ 10 callersFunctionstbi__blinn_8x8
fast 0..255 * 0..255 => 0..255 rounded multiplication
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:3859
↓ 10 callersFunctionstbi__malloc_mad3
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1055
↓ 9 callersFunctionstbi__get_marker
if there's a pending marker from the entropy stream, return that otherwise, fetch from the stream and get a marker. if there's no marker, return 0xff,
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:2919
↓ 8 callersFunctionstbi__clamp
take a -128..127 value and stbi__clamp it and convert to 0..255
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:2416
↓ 8 callersFunctionstbi__convert_format
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1755
↓ 8 callersFunctionstbi__mad3sizes_valid
returns 1 if "a*b*c + add" has no negative terms/factors and doesn't overflow
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1031
↓ 7 callersFunctionstbi__compute_y
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1746
↓ 7 callersFunctionstbi__start_callbacks
initialize a callback-based context
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:836
↓ 7 callersFunctionstbi__start_mem
initialize a memory-decode context
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:826
↓ 6 callersFunctionstbi__fopen
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1337
↓ 6 callersFunctionstbi__hdr_test
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:7097
↓ 6 callersFunctionstbi__mul2sizes_valid
returns 1 if the product is valid, 0 on overflow. negative factors are considered invalid.
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1014
↓ 6 callersFunctionstbi__start_file
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:877
↓ 5 callersFunctionstbi__cleanup_jpeg
clean up the temporary component buffers
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:3843
↓ 5 callersFunctionstbi__do_zlib
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:4510
↓ 5 callersFunctionstbi__getn
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1666
↓ 5 callersFunctionstbi__hdr_gettoken
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:7109
↓ 5 callersFunctionstbi__jpeg_huff_decode
decode a jpeg huffman value from the bitstream
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:2097
↓ 5 callersFunctionstbi__jpeg_reset
after a restart interval, stbi__jpeg_reset the entropy decoder and the dc prediction
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:2936
↓ 5 callersFunctionstbi__malloc_mad2
mallocs with size overflow checking
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1048
↓ 5 callersFunctionstbi__zbuild_huffman
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:4124
↓ 4 callersMethodgetData
DX3D/Source/DX3D/Graphics/ShaderBinary.cpp:65
↓ 4 callersMethodgetType
DX3D/Source/DX3D/Graphics/ShaderBinary.cpp:74
↓ 4 callersMethodisKeyDown
DX3D/Source/DX3D/Input/InputSystem.cpp:33
↓ 4 callersMethodsetPosition
DX3D/Source/DX3D/Component/TransformComponent.cpp:34
↓ 4 callersFunctionstbi__bitcount
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:5382
↓ 4 callersFunctionstbi__compute_y_16
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1803
↓ 4 callersFunctionstbi__extend_receive
combined JPEG 'receive' and JPEG 'extend', since baseline always extends everything it receives.
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:2153
↓ 4 callersFunctionstbi__high_bit
returns 0..31 for the highest set bit
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:5370
↓ 4 callersFunctionstbi__jpeg_get_bit
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:2181
↓ 4 callersFunctionstbi__load_and_postprocess_8bit
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1260
↓ 4 callersFunctionstbi__load_gif_main_outofmem
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:6952
↓ 4 callersFunctionstbi__readval
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:6367
↓ 4 callersFunctionstbi__shiftsigned
extract an arbitrarily-aligned N-bit value (N=bits) from v, and then make it 8-bits long and fractionally extend it to full full range.
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:5395
↓ 4 callersFunctionstbi__tga_get_comp
returns STBI_rgb or whatever, 0 on error
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:5739
↓ 4 callersFunctionstbi__vertical_flip
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1222
↓ 4 callersFunctionstbi__zget8
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:4197
↓ 3 callersMethodcreateConstantBuffer
DX3D/Source/DX3D/Graphics/GraphicsDevice.cpp:97
↓ 3 callersMethodrow
DX3D/Include/DX3D/Math/Mat4x4.h:187
↓ 3 callersFunctionstbi__addsizes_valid
return 1 if the sum is valid, 0 on overflow. negative terms are considered invalid.
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1002
↓ 3 callersFunctionstbi__convert_format16
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1812
↓ 3 callersFunctionstbi__decode_jpeg_header
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:3365
↓ 3 callersFunctionstbi__free_jpeg_components
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:3242
↓ 3 callersFunctionstbi__hdr_convert
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:7131
↓ 3 callersFunctionstbi__info_main
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:7632
↓ 3 callersFunctionstbi__is_16_main
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:7674
↓ 3 callersFunctionstbi__load_and_postprocess_16bit
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1286
↓ 3 callersFunctionstbi__loadf_main
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1460
↓ 3 callersFunctionstbi__mad4sizes_valid
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1039
↓ 3 callersFunctionstbi__malloc_mad4
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1062
↓ 3 callersFunctionstbi__pic_is4
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:6336
↓ 3 callersFunctionstbi__pnm_getinteger
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:7567
↓ 3 callersFunctionstbi__pnm_info
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:7581
↓ 3 callersFunctionstbi__pnm_skip_whitespace
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:7548
↓ 3 callersFunctionstbi__zeof
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:4192
↓ 3 callersFunctionstbi__zexpand
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:4273
↓ 3 callersFunctionstbi__zhuffman_decode
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:4243
↓ 3 callersMethodupdateConstantBuffer
DX3D/Source/DX3D/Graphics/DeviceContext.cpp:130
↓ 2 callersMethodcompileShader
DX3D/Source/DX3D/Graphics/GraphicsDevice.cpp:77
↓ 2 callersMethodgetMaxTextureSlots
DX3D/Source/DX3D/Graphics/GraphicsPipelineLayout.cpp:67
↓ 2 callersMethodgetMouseDelta
DX3D/Source/DX3D/Input/InputSystem.cpp:56
↓ 2 callersMethodgetTexture
DX3D/Source/DX3D/Resource/MaterialResource.cpp:89
↓ 2 callersMethodsetData
DX3D/Source/DX3D/Resource/MaterialResource.cpp:67
↓ 2 callersMethodsetMaterial
DX3D/Source/DX3D/Component/CubeComponent.cpp:98
↓ 2 callersMethodsetRotation
DX3D/Source/DX3D/Component/TransformComponent.cpp:45
↓ 2 callersMethodsetScale
DX3D/Source/DX3D/Component/TransformComponent.cpp:56
↓ 2 callersMethodsetTexture
DX3D/Source/DX3D/Resource/MaterialResource.cpp:104
↓ 2 callersMethodsetViewportSize
DX3D/Source/DX3D/Graphics/DeviceContext.cpp:72
↓ 2 callersFunctionstbi__addints_valid
returns 1 if the sum of two signed ints is valid (between -2^31 and 2^31-1 inclusive), 0 on overflow.
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1070
↓ 2 callersFunctionstbi__bit_reverse
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:4116
↓ 2 callersFunctionstbi__bmp_parse_header
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:5448
↓ 2 callersFunctionstbi__bmp_set_mask_defaults
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:5422
↓ 2 callersFunctionstbi__build_huffman
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:2003
↓ 2 callersFunctionstbi__check_png_header
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:4621
↓ 2 callersFunctionstbi__copyval
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:6381
↓ 2 callersFunctionstbi__create_png_alpha_expand8
adds an extra all-255 alpha channel dest == src is legal img_n must be 1 or 3
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:4675
↓ 2 callersFunctionstbi__create_png_image_raw
create the png data from post-deflated data
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:4696
↓ 2 callersFunctionstbi__fill_bits
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:4202
↓ 2 callersFunctionstbi__gif_header
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:6608
↓ 2 callersFunctionstbi__gif_load_next
this function is designed to support animated gifs, although stb_image doesn't support it two back is the image from two frames ago, used for a very s
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:6778
↓ 2 callersFunctionstbi__gif_parse_colortable
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:6597
↓ 2 callersFunctionstbi__gif_test
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:6590
↓ 2 callersFunctionstbi__hdr_load
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:7158
↓ 2 callersFunctionstbi__hdr_test_core
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:7087
↓ 2 callersFunctionstbi__jpeg_decode_block
decode one 64-entry block--
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:2210
↓ 2 callersFunctionstbi__jpeg_decode_block_prog_dc
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:2265
↓ 2 callersFunctionstbi__jpeg_get_bits
get some unsigned bits
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:2169
↓ 2 callersFunctionstbi__load_main
DX3D/Vendor/stb-image/include/stb-image/stb_image.h:1137
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