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Functions314 in github.com/PancakeTAS/lsfg-vk

↓ 107 callersMethodbuild
framegen/src/common/utils.cpp:66
↓ 104 callersMethodbind
framegen/src/core/pipeline.cpp:60
↓ 89 callersMethodhandle
Get the Vulkan handle.
framegen/include/core/image.hpp:52
↓ 53 callersMethodgetShader
framegen/src/pool/shaderpool.cpp:17
↓ 52 callersMethoddispatch
framegen/src/core/commandbuffer.cpp:57
↓ 52 callersMethodgetPipeline
framegen/src/pool/shaderpool.cpp:35
↓ 52 callersMethodupdate
framegen/src/core/descriptorset.cpp:44
↓ 29 callersMethodgetExtent
Get the extent of the image.
framegen/include/core/image.hpp:58
↓ 26 callersFunctioninitDeviceFunc
src/layer.cpp:69
↓ 24 callersMethodgetSampler
framegen/src/pool/resourcepool.cpp:54
↓ 18 callersMethodhandle
Get the Vulkan handle.
include/mini/image.hpp:35
↓ 16 callersMethodend
src/mini/commandbuffer.cpp:56
↓ 14 callersMethodend
framegen/src/core/commandbuffer.cpp:64
↓ 12 callersMethodwhat
Get the exception as a string.
framegen/include/common/exception.hpp:48
↓ 10 callersMethodgetBuffer
framegen/src/pool/resourcepool.cpp:26
↓ 9 callersFunctionovkQueuePresentKHR
src/layer.cpp:356
↓ 8 callersMethodgetLayout
Get the current layout of the image.
framegen/include/core/image.hpp:67
↓ 8 callersFunctioninitInstanceFunc
src/layer.cpp:59
↓ 7 callersFunctionupdate_game
update the currently selected game configuration
ui/src/ui/main_handler.rs:7
↓ 6 callersMethodDispatch
framegen/v3.1p_src/shaders/beta.cpp:103
↓ 6 callersMethodDispatch
framegen/v3.1_src/shaders/beta.cpp:103
↓ 6 callersMethodbegin
framegen/src/core/commandbuffer.cpp:42
↓ 6 callersMethodgetComputeQueue
Get the compute queue.
framegen/include/core/device.hpp:36
↓ 6 callersMethodsubmit
framegen/src/core/commandbuffer.cpp:75
↓ 5 callersFunctionedit_config
Safely edit the configuration.
ui/src/config.rs:136
↓ 5 callersMethodgetAspectFlags
Get the aspect flags of the image.
framegen/include/core/image.hpp:62
↓ 4 callersMethodinto
(self)
ui/src/config/structs.rs:13
↓ 4 callersMethodreset
framegen/src/core/fence.cpp:32
↓ 4 callersMethodsetLayout
Set the layout of the image.
framegen/include/core/image.hpp:65
↓ 4 callersMethodwait
framegen/src/core/fence.cpp:39
↓ 3 callersMethodgetPhysicalDevice
Get the physical device associated with this logical device.
framegen/include/core/device.hpp:32
↓ 3 callersFunctionget_config
Get a snapshot of the current configuration
ui/src/config.rs:121
↓ 3 callersFunctionovkCmdPipelineBarrier
src/layer.cpp:498
↓ 3 callersMethodpresent
src/context.cpp:130
↓ 2 callersFunctionadd_entry
Register signals for removing presets when adding a new entry.
ui/src/ui/entry_handler.rs:9
↓ 2 callersMethodbegin
src/mini/commandbuffer.cpp:41
↓ 2 callersFunctionfind_config_file
Find the configuration file path based on environment variables
ui/src/config.rs:9
↓ 2 callersMethodhandle
Get the Vulkan handle.
framegen/include/core/fence.hpp:51
↓ 2 callersMethodhandle
Get the Vulkan handle.
framegen/include/core/semaphore.hpp:67
↓ 2 callersFunctioninto_present
Turn a string into a VkPresentModeKHR enum value.
src/config/config.cpp:34
↓ 2 callersFunctionovkCreateSemaphore
src/layer.cpp:456
↓ 2 callersFunctionovkCreateSwapchainKHR
src/layer.cpp:349
↓ 2 callersFunctionovkDestroySemaphore
src/layer.cpp:463
↓ 2 callersFunctionovkGetPhysicalDeviceQueueFamilyProperties
src/layer.cpp:326
↓ 2 callersFunctionovkGetSwapchainImagesKHR
src/layer.cpp:368
↓ 2 callersFunctionovkSetDeviceLoaderData
src/layer.cpp:311
↓ 2 callersFunctionregister_signals
Register signals for preset preferences.
ui/src/ui/main_handler.rs:20
↓ 2 callersFunctionsave_config
Save the configuration to the file # Arguments `config` - The configuration to save
ui/src/config.rs:158
↓ 2 callersMethodsubmit
src/mini/commandbuffer.cpp:67
↓ 1 callersFunctiondefault_config
()
ui/src/config.rs:28
↓ 1 callersFunctionfind_vulkan_processes
()
ui/src/utils.rs:3
↓ 1 callersMethodgetComputeFamilyIdx
Get the compute queue family index.
framegen/include/core/device.hpp:34
↓ 1 callersFunctiongetDllPath
src/extract/extract.cpp:95
↓ 1 callersMethodgetSize
Get the size of the buffer.
framegen/include/core/buffer.hpp:54
↓ 1 callersMethodgetView
Get the Vulkan image view handle.
framegen/include/core/image.hpp:56
↓ 1 callersMethodhandle
Get the Vulkan handle.
framegen/include/core/descriptorset.hpp:61
↓ 1 callersFunctionload_config
Load the configuration from the file and create a writer.
ui/src/config.rs:66
↓ 1 callersFunctionovkAcquireNextImageKHR
src/layer.cpp:526
↓ 1 callersFunctionovkAllocateCommandBuffers
src/layer.cpp:376
↓ 1 callersFunctionovkAllocateMemory
src/layer.cpp:442
↓ 1 callersFunctionovkBeginCommandBuffer
src/layer.cpp:390
↓ 1 callersFunctionovkBindImageMemory
src/layer.cpp:434
↓ 1 callersFunctionovkCmdBlitImage
src/layer.cpp:514
↓ 1 callersFunctionovkCreateCommandPool
src/layer.cpp:400
↓ 1 callersFunctionovkCreateDevice
src/layer.cpp:298
↓ 1 callersFunctionovkCreateImage
src/layer.cpp:414
↓ 1 callersFunctionovkCreateInstance
src/layer.cpp:286
↓ 1 callersFunctionovkDestroyCommandPool
src/layer.cpp:407
↓ 1 callersFunctionovkDestroyDevice
src/layer.cpp:305
↓ 1 callersFunctionovkDestroyImage
src/layer.cpp:421
↓ 1 callersFunctionovkDestroySwapchainKHR
src/layer.cpp:361
↓ 1 callersFunctionovkEndCommandBuffer
src/layer.cpp:395
↓ 1 callersFunctionovkFreeCommandBuffers
src/layer.cpp:382
↓ 1 callersFunctionovkFreeMemory
src/layer.cpp:449
↓ 1 callersFunctionovkGetDeviceQueue
src/layer.cpp:483
↓ 1 callersFunctionovkGetImageMemoryRequirements
src/layer.cpp:428
↓ 1 callersFunctionovkGetMemoryFdKHR
src/layer.cpp:470
↓ 1 callersFunctionovkGetPhysicalDeviceMemoryProperties
src/layer.cpp:332
↓ 1 callersFunctionovkGetPhysicalDeviceProperties
src/layer.cpp:337
↓ 1 callersFunctionovkGetPhysicalDeviceSurfaceCapabilitiesKHR
src/layer.cpp:342
↓ 1 callersFunctionovkGetSemaphoreFdKHR
src/layer.cpp:476
↓ 1 callersFunctionovkQueueSubmit
src/layer.cpp:490
↓ 1 callersMethodpresent
framegen/v3.1p_src/context.cpp:64
↓ 1 callersMethodpresent
framegen/v3.1_src/context.cpp:63
↓ 1 callersMethodrun
src/utils/benchmark.cpp:22
MethodAlpha
framegen/v3.1p_src/shaders/alpha.cpp:15
MethodAlpha
framegen/v3.1_src/shaders/alpha.cpp:15
MethodAlpha
framegen/v3.1_include/v3_1/shaders/alpha.hpp:23
MethodAlpha
framegen/v3.1p_include/v3_1p/shaders/alpha.hpp:23
MethodBarrierBuilder
Create a barrier builder.
framegen/include/common/utils.hpp:30
MethodBeta
framegen/v3.1p_src/shaders/beta.cpp:16
MethodBeta
framegen/v3.1_src/shaders/beta.cpp:16
MethodBeta
framegen/v3.1_include/v3_1/shaders/beta.hpp:24
MethodBeta
framegen/v3.1p_include/v3_1p/shaders/beta.hpp:24
MethodBuffer
framegen/include/core/buffer.hpp:19
MethodCommandBuffer
framegen/src/core/commandbuffer.cpp:19
MethodCommandBuffer
framegen/include/core/commandbuffer.hpp:38
MethodCommandBuffer
src/mini/commandbuffer.cpp:15
MethodCommandBuffer
include/mini/commandbuffer.hpp:33
MethodCommandPool
framegen/src/core/commandpool.cpp:12
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