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hub / github.com/PCSX2/pcsx2 / WriteU32

Function WriteU32

pcsx2/GameList.cpp:498–501  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

496}
497
498static bool WriteU32(std::FILE* stream, u32 dest)
499{
500 return std::fwrite(&dest, sizeof(u32), 1, stream) > 0;
501}
502
503static bool WriteU64(std::FILE* stream, u64 dest)
504{

Callers 2

OpenCacheForWritingMethod · 0.85
WriteEntryToCacheMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected