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/
github.com/PCSX2/pcsx2
/ WriteU32
Function
WriteU32
pcsx2/GameList.cpp:498–501 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
496
}
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static bool WriteU32(std::FILE* stream, u32 dest)
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{
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return std::fwrite(&dest, sizeof(u32), 1, stream) > 0;
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}
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static bool WriteU64(std::FILE* stream, u64 dest)
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{
Callers
2
OpenCacheForWriting
Method · 0.85
WriteEntryToCache
Method · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected