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/
github.com/PCSX2/pcsx2
/ ReadU32
Function
ReadU32
pcsx2/GameList.cpp:477–480 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
475
}
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477
static bool ReadU32(std::FILE* stream, u32* dest)
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{
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return std::fread(dest, sizeof(u32), 1, stream) > 0;
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}
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static bool ReadU64(std::FILE* stream, u64* dest)
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{
Callers
2
LoadEntriesFromCache
Method · 0.85
OpenCacheForWriting
Method · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected