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hub / github.com/PCSX2/pcsx2 / ReadU32

Function ReadU32

pcsx2/GameList.cpp:477–480  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

475}
476
477static bool ReadU32(std::FILE* stream, u32* dest)
478{
479 return std::fread(dest, sizeof(u32), 1, stream) > 0;
480}
481
482static bool ReadU64(std::FILE* stream, u64* dest)
483{

Callers 2

LoadEntriesFromCacheMethod · 0.85
OpenCacheForWritingMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected