(PlayerCharacter aPC)
| 106 | } |
| 107 | |
| 108 | @Override |
| 109 | public void apply(PlayerCharacter aPC) |
| 110 | { |
| 111 | applySubClass(aPC); |
| 112 | addLevel(aPC, theLevel, theClass, doLevelAbilities); |
| 113 | if (theOrigSubClass != null) |
| 114 | { |
| 115 | SubClassApplication.setSubClassKey(aPC, theClass, theOrigSubClass); |
| 116 | } |
| 117 | theClass = null; |
| 118 | } |
| 119 | |
| 120 | private void addLevel(final PlayerCharacter pc, final int numLevels, final PCClass aClass, |
| 121 | final boolean doLevelAbilitiesIn) |
nothing calls this directly
no test coverage detected