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hub / github.com/OpenXcom/OpenXcom / InterceptState

Method InterceptState

src/Geoscape/InterceptState.cpp:49–163  ·  view source on GitHub ↗

* Initializes all the elements in the Intercept window. * @param game Pointer to the core game. * @param globe Pointer to the Geoscape globe. * @param base Pointer to base to show contained crafts (NULL to show all crafts). * @param target Pointer to target to intercept (NULL to ask user for target). */

Source from the content-addressed store, hash-verified

47 * @param target Pointer to target to intercept (NULL to ask user for target).
48 */
49InterceptState::InterceptState(Game *game, Globe *globe, Base *base, Target *target) : State(game), _globe(globe), _base(base), _target(target), _crafts()
50{
51 _screen = false;
52
53 // Create objects
54 _window = new Window(this, 320, 140, 0, 30, POPUP_HORIZONTAL);
55 _btnCancel = new TextButton(_base ? 142 : 288, 16, 16, 146);
56 _btnGotoBase = new TextButton(142, 16, 162, 146);
57 _txtTitle = new Text(300, 17, 10, 46);
58 _txtCraft = new Text(86, 9, 14, 70);
59 _txtStatus = new Text(70, 9, 100, 70);
60 _txtBase = new Text(80, 9, 170, 70);
61 _txtWeapons = new Text(80, 17, 238, 62);
62 _lstCrafts = new TextList(288, 64, 8, 78);
63
64 // Set palette
65 setPalette("PAL_GEOSCAPE", 4);
66
67 add(_window);
68 add(_btnCancel);
69 add(_btnGotoBase);
70 add(_txtTitle);
71 add(_txtCraft);
72 add(_txtStatus);
73 add(_txtBase);
74 add(_txtWeapons);
75 add(_lstCrafts);
76
77 centerAllSurfaces();
78
79 // Set up objects
80 _window->setColor(Palette::blockOffset(15)-1);
81 _window->setBackground(_game->getResourcePack()->getSurface("BACK12.SCR"));
82
83 _btnCancel->setColor(Palette::blockOffset(8)+5);
84 _btnCancel->setText(tr("STR_CANCEL"));
85 _btnCancel->onMouseClick((ActionHandler)&InterceptState::btnCancelClick);
86 _btnCancel->onKeyboardPress((ActionHandler)&InterceptState::btnCancelClick, Options::keyCancel);
87 _btnCancel->onKeyboardPress((ActionHandler)&InterceptState::btnCancelClick, Options::keyGeoIntercept);
88
89 _btnGotoBase->setColor(Palette::blockOffset(8)+5);
90 _btnGotoBase->setText(tr("STR_GO_TO_BASE"));
91 _btnGotoBase->onMouseClick((ActionHandler)&InterceptState::btnGotoBaseClick);
92 _btnGotoBase->setVisible(_base != 0);
93
94 _txtTitle->setColor(Palette::blockOffset(15)-1);
95 _txtTitle->setAlign(ALIGN_CENTER);
96 _txtTitle->setBig();
97 _txtTitle->setText(tr("STR_LAUNCH_INTERCEPTION"));
98
99 _txtCraft->setColor(Palette::blockOffset(8)+5);
100 _txtCraft->setText(tr("STR_CRAFT"));
101
102 _txtStatus->setColor(Palette::blockOffset(8)+5);
103 _txtStatus->setText(tr("STR_STATUS"));
104
105 _txtBase->setColor(Palette::blockOffset(8)+5);
106 _txtBase->setText(tr("STR_BASE"));

Callers

nothing calls this directly

Calls 15

onMouseClickMethod · 0.80
onKeyboardPressMethod · 0.80
setColumnsMethod · 0.80
setMarginMethod · 0.80
getBasesMethod · 0.80
getSavedGameMethod · 0.80
getNumWeaponsMethod · 0.80
getNumSoldiersMethod · 0.80
getNumVehiclesMethod · 0.80
addRowMethod · 0.80
getLanguageMethod · 0.80
setCellColorMethod · 0.80

Tested by

no test coverage detected