* Initializes all the elements in the Graphs screen. * @param game Pointer to the core game. */
| 53 | * @param game Pointer to the core game. |
| 54 | */ |
| 55 | GraphsState::GraphsState(Game *game) : State(game), _butRegionsOffset(0), _butCountriesOffset(0) |
| 56 | { |
| 57 | // Create objects |
| 58 | _bg = new InteractiveSurface(320, 200, 0, 0); |
| 59 | _bg->onMousePress((ActionHandler)&GraphsState::shiftButtons, SDL_BUTTON_WHEELUP); |
| 60 | _bg->onMousePress((ActionHandler)&GraphsState::shiftButtons, SDL_BUTTON_WHEELDOWN); |
| 61 | _btnUfoRegion = new InteractiveSurface(32, 24, 96, 0); |
| 62 | _btnUfoCountry = new InteractiveSurface(32, 24, 128, 0); |
| 63 | _btnXcomRegion = new InteractiveSurface(32, 24, 160, 0); |
| 64 | _btnXcomCountry = new InteractiveSurface(32, 24, 192, 0); |
| 65 | _btnIncome = new InteractiveSurface(32, 24, 224, 0); |
| 66 | _btnFinance = new InteractiveSurface(32, 24, 256, 0); |
| 67 | _btnGeoscape = new InteractiveSurface(32, 24, 288, 0); |
| 68 | _txtTitle = new Text(220, 16, 100, 28); |
| 69 | _txtFactor = new Text(38, 11, 96, 28); |
| 70 | _txtMonths = new TextList(205, 8, 115, 183); |
| 71 | _txtYears = new TextList(200, 8, 121, 191); |
| 72 | |
| 73 | // Set palette |
| 74 | setPalette("PAL_GRAPHS"); |
| 75 | |
| 76 | //add all our elements |
| 77 | add(_bg); |
| 78 | add(_btnUfoRegion); |
| 79 | add(_btnUfoCountry); |
| 80 | add(_btnXcomRegion); |
| 81 | add(_btnXcomCountry); |
| 82 | add(_btnIncome); |
| 83 | add(_btnFinance); |
| 84 | add(_btnGeoscape); |
| 85 | add(_txtMonths); |
| 86 | add(_txtYears); |
| 87 | add(_txtTitle); |
| 88 | add(_txtFactor); |
| 89 | for (int scaleText = 0; scaleText != 10; ++scaleText) |
| 90 | { |
| 91 | _txtScale.push_back(new Text(42, 16, 80, 171 - (scaleText*14))); |
| 92 | add(_txtScale.at(scaleText)); |
| 93 | } |
| 94 | |
| 95 | //create buttons (sooooo many buttons) |
| 96 | size_t offset = 0; |
| 97 | for (std::vector<Region *>::iterator iter = _game->getSavedGame()->getRegions()->begin(); iter != _game->getSavedGame()->getRegions()->end(); ++iter) |
| 98 | { |
| 99 | // always save in toggles all the regions |
| 100 | _regionToggles.push_back(new GraphButInfo(tr((*iter)->getRules()->getType()) , -42 + (4*offset))); |
| 101 | // initially add the GRAPH_MAX_BUTTONS having the first regions information |
| 102 | if(offset < GRAPH_MAX_BUTTONS) |
| 103 | { |
| 104 | _btnRegions.push_back(new ToggleTextButton(80, 11, 0, offset*11)); |
| 105 | _btnRegions.at(offset)->setColor(Palette::blockOffset(9)+7); |
| 106 | _btnRegions.at(offset)->setInvertColor(-42 + (4*offset)); |
| 107 | _btnRegions.at(offset)->setText(tr((*iter)->getRules()->getType())); |
| 108 | _btnRegions.at(offset)->onMousePress((ActionHandler)&GraphsState::btnRegionListClick); |
| 109 | _btnRegions.at(offset)->onMousePress((ActionHandler)&GraphsState::shiftButtons, SDL_BUTTON_WHEELUP); |
| 110 | _btnRegions.at(offset)->onMousePress((ActionHandler)&GraphsState::shiftButtons, SDL_BUTTON_WHEELDOWN); |
| 111 | add(_btnRegions.at(offset)); |
| 112 | } |
nothing calls this directly
no test coverage detected