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hub / github.com/OpenXcom/OpenXcom / empty

Method empty

src/Battlescape/PathfindingOpenSet.h:66–66  ·  view source on GitHub ↗

Is the set empty?

Source from the content-addressed store, hash-verified

64 void push(PathfindingNode *node);
65 /// Is the set empty?
66 bool empty() const { return _queue.empty(); }
67
68private:
69 std::priority_queue<OpenSetEntry*, std::vector<OpenSetEntry*>, EntryCompare> _queue;

Callers 15

runMethod · 0.45
deployXCOMMethod · 0.45
addXCOMVehicleMethod · 0.45
addXCOMUnitMethod · 0.45
placeItemByLayoutMethod · 0.45
addItemMethod · 0.45
loadWeaponsMethod · 0.45
thinkMethod · 0.45
drawMethod · 0.45
drawTerrainMethod · 0.45
saveEquipmentLayoutMethod · 0.45
drawMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected