* Processes clicking on facilities. * @param action Pointer to an action. */
| 81 | * @param action Pointer to an action. |
| 82 | */ |
| 83 | void PlaceLiftState::viewClick(Action *) |
| 84 | { |
| 85 | BaseFacility *fac = new BaseFacility(_game->getRuleset()->getBaseFacility("STR_ACCESS_LIFT"), _base); |
| 86 | fac->setX(_view->getGridX()); |
| 87 | fac->setY(_view->getGridY()); |
| 88 | _base->getFacilities()->push_back(fac); |
| 89 | _game->popState(); |
| 90 | BasescapeState *bState = new BasescapeState(_game, _base, _globe); |
| 91 | _game->getSavedGame()->setSelectedBase(_game->getSavedGame()->getBases()->size() - 1); |
| 92 | _game->pushState(bState); |
| 93 | if (_first) |
| 94 | { |
| 95 | _game->pushState(new SelectStartFacilityState(_game, _base, bState, _globe)); |
| 96 | } |
| 97 | } |
| 98 | |
| 99 | } |
nothing calls this directly
no test coverage detected