* If enabled, the base view will respond to player input, * highlighting the selected facility. * @param size Facility length (0 disables it). */
| 163 | * @param size Facility length (0 disables it). |
| 164 | */ |
| 165 | void BaseView::setSelectable(int size) |
| 166 | { |
| 167 | _selSize = size; |
| 168 | if (_selSize > 0) |
| 169 | { |
| 170 | _selector = new Surface(size * GRID_SIZE, size * GRID_SIZE, _x, _y); |
| 171 | _selector->setPalette(getPalette()); |
| 172 | SDL_Rect r; |
| 173 | r.w = _selector->getWidth(); |
| 174 | r.h = _selector->getHeight(); |
| 175 | r.x = 0; |
| 176 | r.y = 0; |
| 177 | _selector->drawRect(&r, Palette::blockOffset(1)); |
| 178 | r.w -= 2; |
| 179 | r.h -= 2; |
| 180 | r.x++; |
| 181 | r.y++; |
| 182 | _selector->drawRect(&r, 0); |
| 183 | _selector->setVisible(false); |
| 184 | } |
| 185 | else |
| 186 | { |
| 187 | delete _selector; |
| 188 | } |
| 189 | } |
| 190 | |
| 191 | /** |
| 192 | * Returns if a certain facility can be successfully |
no test coverage detected