* Returns the game's User folder where * saves are stored in. * @return Full path to User folder. */
| 587 | * @return Full path to User folder. |
| 588 | */ |
| 589 | std::string getUserFolder() |
| 590 | { |
| 591 | return _userFolder; |
| 592 | } |
| 593 | |
| 594 | /** |
| 595 | * Returns the game's Config folder where |
no outgoing calls
no test coverage detected