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Functions
87 in github.com/OpenVicProject/OpenVic
⨍
Functions
87
◇
Types & classes
5
↓ 12 callers
Function
std_to_godot_string
extension/src/Utilities.hpp:15
↓ 10 callers
Function
godot_to_std_string
extension/src/Utilities.hpp:11
↓ 4 callers
Function
_parse_json_dictionary_file
extension/src/LoadGameOpenVic.cpp:36
↓ 3 callers
Function
_parse_colour
extension/src/LoadGameOpenVic.cpp:64
↓ 2 callers
Function
_load_json_file
extension/src/LoadGameOpenVic.cpp:12
↓ 1 callers
Method
get_height
extension/src/GameSingleton.cpp:265
↓ 1 callers
Method
get_image
extension/src/GameSingleton.hpp:23
↓ 1 callers
Method
get_width
extension/src/GameSingleton.cpp:261
Method
Checksum
extension/src/Checksum.hpp:20
Function
GDE_EXPORT openvic_library_init
Initialization.
extension/src/register_types.cpp:54
Method
GameSingleton
REQUIREMENTS: * MAP-21, MAP-23, MAP-25 */
extension/src/GameSingleton.cpp:88
Method
LoadLocalisation
extension/src/LoadLocalisation.cpp:23
Method
TerrainVariant
extension/src/GameSingleton.hpp:16
Method
_bind_methods
extension/src/Checksum.hpp:13
Method
_bind_methods
extension/src/LoadLocalisation.cpp:13
Method
_bind_methods
extension/src/MapMesh.cpp:8
Method
_bind_methods
extension/src/GameSingleton.cpp:14
Method
_create_mesh_array
extension/src/MapMesh.cpp:80
Method
_generate_terrain_texture_array
extension/src/LoadGameOpenVic.cpp:197
Method
_get_translation
extension/src/LoadLocalisation.cpp:59
Method
_load_file_into_translation
extension/src/LoadLocalisation.cpp:33
Method
_load_goods
extension/src/LoadGameOpenVic.cpp:371
Method
_load_hardcoded_defines
extension/src/GameSingleton.cpp:99
Method
_load_map_images
extension/src/LoadGameOpenVic.cpp:224
Method
_load_province_identifier_file
extension/src/LoadGameOpenVic.cpp:101
Method
_load_province_identifier_file_compatibility_mode
extension/src/LoadGameCompatibility.cpp:13
Method
_load_region_file
extension/src/LoadGameOpenVic.cpp:163
Method
_load_terrain_variants
extension/src/LoadGameOpenVic.cpp:187
Method
_load_terrain_variants_compatibility_mode
extension/src/LoadGameCompatibility.cpp:76
Method
_load_water_province_file
extension/src/LoadGameOpenVic.cpp:110
Method
_on_state_updated
extension/src/GameSingleton.cpp:80
Method
_parse_good_entry
extension/src/LoadGameOpenVic.cpp:316
Method
_parse_province_identifier_entry
extension/src/LoadGameOpenVic.cpp:92
Method
_parse_region_entry
extension/src/LoadGameOpenVic.cpp:138
Method
_parse_terrain_entry
extension/src/LoadGameOpenVic.cpp:172
Method
_request_update
extension/src/MapMesh.cpp:30
Method
_update_colour_image
extension/src/GameSingleton.cpp:289
Method
can_decrease_speed
extension/src/GameSingleton.cpp:381
Method
can_increase_speed
extension/src/GameSingleton.cpp:377
Method
decrease_speed
extension/src/GameSingleton.cpp:373
Method
expand_building
extension/src/GameSingleton.cpp:345
Method
get_aspect_ratio
extension/src/MapMesh.cpp:40
Method
get_aspect_ratio
extension/src/GameSingleton.cpp:269
Method
get_checksum_text
REQUIREMENTS: * DAT-8 */
extension/src/Checksum.hpp:33
Method
get_core_aabb
extension/src/MapMesh.cpp:71
Method
get_good_icon_texture
extension/src/GameSingleton.cpp:353
Method
get_longform_date
extension/src/GameSingleton.cpp:385
Method
get_mapmode_count
extension/src/GameSingleton.cpp:314
Method
get_mapmode_identifier
extension/src/GameSingleton.cpp:318
Method
get_province_colour_texture
extension/src/GameSingleton.cpp:285
Method
get_province_index_from_uv_coords
extension/src/GameSingleton.cpp:172
Method
get_province_info_from_index
extension/src/GameSingleton.cpp:224
Method
get_province_shape_image_subdivisions
extension/src/GameSingleton.cpp:277
Method
get_province_shape_texture
extension/src/GameSingleton.cpp:281
Method
get_repeat_proportion
extension/src/MapMesh.cpp:49
Method
get_selected_province_index
extension/src/GameSingleton.cpp:335
Method
get_singleton
extension/src/Checksum.hpp:18
Method
get_singleton
extension/src/LoadLocalisation.cpp:19
Method
get_singleton
extension/src/GameSingleton.cpp:76
Method
get_subdivide_depth
extension/src/MapMesh.cpp:67
Method
get_subdivide_width
extension/src/MapMesh.cpp:58
Method
get_terrain_texture
extension/src/GameSingleton.cpp:273
Method
increase_speed
extension/src/GameSingleton.cpp:369
Function
initialize_openvic_types
extension/src/register_types.cpp:17
Method
is_paused
extension/src/GameSingleton.cpp:365
Method
is_valid_uv_coord
extension/src/MapMesh.cpp:76
Method
load_defines
extension/src/LoadGameOpenVic.cpp:433
Method
load_defines_compatibility_mode
extension/src/LoadGameCompatibility.cpp:126
Method
load_file
extension/src/LoadLocalisation.cpp:70
Method
load_godot_image
extension/src/Utilities.cpp:9
Method
load_locale_dir
REQUIREMENTS * FS-18, FS-24, FS-25 */
extension/src/LoadLocalisation.cpp:77
Method
load_localisation_dir
REQUIREMENTS * FS-23 */
extension/src/LoadLocalisation.cpp:97
Method
set_aspect_ratio
extension/src/MapMesh.cpp:35
Method
set_mapmode
extension/src/GameSingleton.cpp:324
Method
set_paused
extension/src/GameSingleton.cpp:357
Method
set_repeat_proportion
extension/src/MapMesh.cpp:44
Method
set_selected_province
extension/src/GameSingleton.cpp:339
Method
set_subdivide_depth
extension/src/MapMesh.cpp:62
Method
set_subdivide_width
extension/src/MapMesh.cpp:53
Method
setup_game
extension/src/GameSingleton.cpp:168
Method
setup_logger
extension/src/GameSingleton.cpp:94
Method
toggle_paused
extension/src/GameSingleton.cpp:361
Method
try_tick
extension/src/GameSingleton.cpp:389
Function
uninitialize_openvic_types
extension/src/register_types.cpp:37
Method
~Checksum
extension/src/Checksum.hpp:24
Method
~GameSingleton
extension/src/GameSingleton.cpp:163
Method
~LoadLocalisation
extension/src/LoadLocalisation.cpp:28