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Functions3,272 in github.com/OpenThree/three-cesium-examples

↓ 1,773 callersMethodadd
(t,e)
js/tweakpane.min.js:2
↓ 824 callersMethodset
* Set the vectors' 3 elements
js/cannon-es.js:631
↓ 555 callersMethodsetSize
* Updates the size of this pass. * * @param {Number} width - The width. * @param {Number} height - The height.
js/postprocessing.js:535
↓ 460 callersMethodpush
()
js/tweakpane.min.js:2
↓ 346 callersMethodrender
()
threeExamples/application/windMove.js:69
↓ 263 callersFunctionrequestAnimationFrame
(callback)
js/dat.gui.module.js:1587
↓ 254 callersMethodaddEventListener
* Add an event listener * @return The self object, for chainability.
js/cannon-es.js:1363
↓ 248 callersMethodget
(t)
js/tweakpane.min.js:2
↓ 245 callersMethodload
* Loads a LUT. * * @param {String} url - The URL of the 3dl-file. * @param {Function} [onLoad] - A callback that receives the loaded lookup t
js/postprocessing.js:12761
↓ 209 callersMethodcopy
* Copy another matrix into this matrix object.
js/cannon-es.js:363
↓ 179 callersMethodclone
* Clone the vector
js/cannon-es.js:986
↓ 162 callersMethodmin
()
js/tweakpane.min.js:2
↓ 140 callersMethodmax
()
js/tweakpane.min.js:2
↓ 138 callersMethodvsub
* Vector subtraction * @param target Optional target to save in.
js/cannon-es.js:665
↓ 132 callersMethodset
* Clears this selection and adds the given objects. * * @param {Iterable<Object3D>} objects - The objects that should be selected. * @return
js/postprocessing.js:1978
↓ 109 callersMethodon
(t,e,n)
js/tweakpane.min.js:2
↓ 103 callersMethodvadd
* Vector addition
js/cannon-es.js:650
↓ 94 callersMethoddot
* Calculate dot product * @param vector
js/cannon-es.js:844
↓ 74 callersMethodaddFolder
(t)
js/tweakpane.min.js:2
↓ 74 callersMethodnormalize
* Normalize the vector. Note that this changes the values in the vector. * @return Returns the norm of the vector
js/cannon-es.js:690
↓ 72 callersMethodvmult
* Matrix-Vector multiplication * @param v The vector to multiply with * @param target Optional, target to save the result in.
js/cannon-es.js:167
↓ 70 callersMethodscale
* Scale each column of the matrix
js/cannon-es.js:239
↓ 64 callersMethodupdate
()
threeExamples/application/drivingCar.js:263
↓ 62 callersMethodemit
(t,e)
js/tweakpane.min.js:2
↓ 61 callersMethodaddPass
* Adds a pass, optionally at a specific index. * * @param {Pass} pass - A new pass. * @param {Number} [index] - An index at which the pass sh
js/postprocessing.js:1004
↓ 61 callersMethodupdate
(time)
threeExamples/shader/fireMaterial.js:189
↓ 56 callersMethodset
(t,e)
js/tweakpane.min.js:2
↓ 53 callersMethoddispose
### 销毁围栏
threeExamples/game/zmdFence.js:174
↓ 47 callersMethodupdate
### 更新时间 * @param {number} elapsed 场景时间
threeExamples/game/zmdFence.js:146
↓ 46 callersMethodgetDelta
()
js/postprocessing.js:109
↓ 44 callersMethodstep
* Step the physics world forward in time. * * There are two modes. The simple mode is fixed timestepping without interpolation. In this case you
js/cannon-es.js:12508
↓ 42 callersMethodflyTo
(duration = 1.5)
cesiumExamples/expand/dynamicWater.js:355
↓ 38 callersMethodgetComponents
(t)
js/tweakpane.min.js:2
↓ 38 callersFunctiont
(t)
js/tweakpane.min.js:2
↓ 36 callersMethodindexOf
* An alias for {@link has}. * * @param {Object3D} object - An object. * @return {Number} Returns 0 if the given object is currently selected,
js/postprocessing.js:1992
↓ 35 callersMethodcross
* Vector cross product * @param target Optional target to save in.
js/cannon-es.js:610
↓ 34 callersMethoddistanceTo
* Get distance from this point to another point
js/cannon-es.js:764
↓ 33 callersFunctionEt
(t)
js/tweakpane.min.js:2
↓ 33 callersMethodsetChanged
* Informs the associated {@link EffectPass} that this effect requires a shader recompilation. * * Should be called after changing macros or exte
js/postprocessing.js:3541
↓ 33 callersMethodtoString
* Returns a string representation of the matrix.
js/cannon-es.js:375
↓ 32 callersMethodrender
* Disables the global stencil test. * * @param {WebGLRenderer} renderer - The renderer. * @param {WebGLRenderTarget} inputBuffer - A frame bu
js/postprocessing.js:366
↓ 30 callersFunctionN
(t,e,n,i,s)
js/tweakpane.min.js:2
↓ 30 callersFunctionisNaN
(_x)
js/dat.gui.module.js:157
↓ 29 callersFunctiongetDiagArea
(pattern, a1X, a1Y, a2X, a2Y, left, offset, result)
js/postprocessing.js:15118
↓ 29 callersMethodhas
(t)
js/tweakpane.min.js:2
↓ 29 callersMethodremove
* [remove 删除] * @param {Object} mesh [当前飞线]
threeExamples/application/diffuseLine.js:156
↓ 29 callersMethodupdate
(delta)
threeExamples/particle/waterLeakage.js:240
↓ 28 callersMethoddispatchEvent
* Emit an event. * @return The self object, for chainability.
js/cannon-es.js:1442
↓ 28 callersMethodnegate
* Make the vector point in the opposite direction. * @param target Optional target to save in
js/cannon-es.js:857
↓ 27 callersMethodfrom
* Creates a new image data container. * * @param {ImageData|Image} image - An image or plain image data. * @return {RawImageData} The image d
js/postprocessing.js:7337
↓ 27 callersMethodgetValue
(time, result)
cesiumExamples/effect/dynamicWall.js:38
↓ 27 callersMethodlength
* Get the length of the vector
js/cannon-es.js:745
↓ 27 callersMethodremoveEventListener
* Remove an event listener * @return The self object, for chainability.
js/cannon-es.js:1417
↓ 27 callersMethodsetRawValue
(t,e)
js/tweakpane.min.js:2
↓ 27 callersMethodvalue
(t)
js/tweakpane.min.js:2
↓ 26 callersMethoddelete
* Removes an object from this selection. * * @param {Object3D} object - The object that should be deselected. * @return {Boolean} Returns tru
js/postprocessing.js:2017
↓ 26 callersFunctionu
(val)
threeExamples/application/faceMesh.js:41
↓ 26 callersMethodvectorToWorldFrame
* Convert a local body point to world frame.
js/cannon-es.js:3575
↓ 25 callersMethodaddBinding
(t,e,n)
js/tweakpane.min.js:2
↓ 25 callersMethodfromObject
(t)
js/tweakpane.min.js:2
↓ 24 callersMethodbindClassModifiers
(t)
js/tweakpane.min.js:2
↓ 24 callersFunctionu
(t,e)
js/tweakpane.min.js:2
↓ 23 callersFunctionlt
(t,e)
js/tweakpane.min.js:2
↓ 23 callersMethodremove
(t)
js/tweakpane.min.js:2
↓ 21 callersMethodlerp
* Do a linear interpolation between two vectors * @param t A number between 0 and 1. 0 will make this function return u, and 1 will make it return
js/cannon-es.js:931
↓ 20 callersMethodaddScaledVector
* Scale a vector and add it to this vector. Save the result in "target". (target = this + vector * scalar) * @param target The vector to save the r
js/cannon-es.js:828
↓ 20 callersMethodclear
* Indicates whether this pass should clear the stencil buffer. * * @type {Boolean} * @deprecated Use clearPass.enabled instead.
js/postprocessing.js:695
↓ 20 callersFunctiongetOrthArea
(p1X, p1Y, p2X, p2Y, x, result)
js/postprocessing.js:14930
↓ 19 callersFunctionT
(t,e,n)
js/tweakpane.min.js:2
↓ 19 callersMethodcopyCameraSettings
* Copies the settings of the given camera. * * @param {Camera} camera - A camera.
js/postprocessing.js:4606
↓ 19 callersMethodextend
* Extend this AABB so that it covers the given AABB too.
js/cannon-es.js:1121
↓ 19 callersFunctionn
(t)
js/tweakpane.min.js:2
↓ 19 callersMethodsetFromPoints
* Set the AABB bounds from a set of points. * @param points An array of Vec3's. * @return The self object
js/cannon-es.js:1033
↓ 18 callersMethodcreateFrictionEquationsFromContact
(contactEquation, outArray)
js/cannon-es.js:10440
↓ 18 callersMethodgetVertex
* Get vertex i. * @return The "out" vector object
js/cannon-es.js:9544
↓ 18 callersMethodlengthSquared
* Get the squared length of the vector.
js/cannon-es.js:756
↓ 17 callersMethodcreateContactEquation
* Make a contact object, by using the internal pool or creating a new one.
js/cannon-es.js:10413
↓ 17 callersMethodpointToWorldFrame
* Convert a local body point to world frame.
js/cannon-es.js:3561
↓ 17 callersMethodrelease
* Release an object after use
js/cannon-es.js:10180
↓ 17 callersMethodremove
()
cesiumExamples/expand/fire.js:151
↓ 16 callersFunctionbilinear
(e0, e1, e2, e3)
js/postprocessing.js:15449
↓ 16 callersMethodcopy
* Copies value of source to this vector.
js/cannon-es.js:919
↓ 16 callersMethoddispose
* Frees internal resources.
js/postprocessing.js:16
↓ 16 callersMethodget
* Get an object
js/cannon-es.js:10194
↓ 16 callersMethodupdate
()
threeExamples/expand/multWindowScene.js:67
↓ 16 callersMethodwriteProperty
(t,e)
js/tweakpane.min.js:2
↓ 15 callersFunctionJn
(t,e)
js/tweakpane.min.js:2
↓ 15 callersFunctionJt
(t)
js/tweakpane.min.js:2
↓ 15 callersMethodoff
(t,e)
js/tweakpane.min.js:2
↓ 14 callersMethodadd
* Adds an object to this selection. * * If {@link exclusive} is set to `true`, the object will also be removed from all other layers. * *
js/postprocessing.js:2003
↓ 14 callersMethodcopy
* Copies the given resolution. * * @param {Resolution} resolution - The resolution.
js/postprocessing.js:1869
↓ 14 callersFunctionrandomFloat
(low, high)
js/postprocessing.js:5403
↓ 14 callersFunctionrn
(t,e)
js/tweakpane.min.js:2
↓ 14 callersMethodstart
()
cesiumExamples/effect/radar.js:138
↓ 14 callersFunctionz
(t)
js/tweakpane.min.js:2
↓ 13 callersMethodbindDisabled
(t)
js/tweakpane.min.js:2
↓ 13 callersMethodcreate
(t)
js/tweakpane.min.js:2
↓ 13 callersFunctionct
(t,e)
js/tweakpane.min.js:2
↓ 13 callersMethodpointToLocalFrame
* Convert a world point to local body frame.
js/cannon-es.js:3534
↓ 13 callersFunctionpt
(t,e,n,i)
js/tweakpane.min.js:2
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