| 309 | } |
| 310 | |
| 311 | void Ship::PlayLeaveStationSound(bool force) const |
| 312 | { |
| 313 | if (PlayVehicleSound(this, VSE_START, force)) return; |
| 314 | SndPlayVehicleFx(ShipVehInfo(this->engine_type)->sfx, this); |
| 315 | } |
| 316 | |
| 317 | TileIndex Ship::GetOrderStationLocation(StationID station) |
| 318 | { |
no test coverage detected