| 235 | } |
| 236 | |
| 237 | void SndPlayVehicleFx(SoundID sound, const Vehicle *v) |
| 238 | { |
| 239 | SndPlayScreenCoordFx(sound, |
| 240 | v->coord.left, v->coord.right, |
| 241 | v->coord.top, v->coord.bottom |
| 242 | ); |
| 243 | } |
| 244 | |
| 245 | void SndPlayFx(SoundID sound) |
| 246 | { |
no test coverage detected