Update the server's NetworkServerGameInfo due to changes in settings. */
| 1963 | |
| 1964 | /** Update the server's NetworkServerGameInfo due to changes in settings. */ |
| 1965 | void NetworkServerUpdateGameInfo() |
| 1966 | { |
| 1967 | if (_network_server) FillStaticNetworkServerGameInfo(); |
| 1968 | } |
| 1969 | |
| 1970 | /** |
| 1971 | * Handle the tid-bits of moving a client from one company to another. |
no test coverage detected