| 56 | } |
| 57 | |
| 58 | void DrawHillyLandTile(const TileInfo *ti) |
| 59 | { |
| 60 | if (ti->tileh != SLOPE_FLAT) { |
| 61 | DrawGroundSprite(SPR_FLAT_ROUGH_LAND + SlopeToSpriteOffset(ti->tileh), PAL_NONE); |
| 62 | } else { |
| 63 | DrawGroundSprite(_landscape_clear_sprites_rough[GB(TileHash(ti->x, ti->y), 0, 3)], PAL_NONE); |
| 64 | } |
| 65 | } |
| 66 | |
| 67 | static void DrawClearLandFence(const TileInfo *ti) |
| 68 | { |
no test coverage detected