| 2107 | } |
| 2108 | |
| 2109 | void WorldServer::queueTileUpdates(Vec2I const& pos) { |
| 2110 | for (auto const& pair : m_clientInfo) { |
| 2111 | if (pair.second->activeSectors.contains(m_tileArray->sectorFor(pos))) |
| 2112 | pair.second->pendingTileUpdates.add(pos); |
| 2113 | } |
| 2114 | } |
| 2115 | |
| 2116 | void WorldServer::queueTileDamageUpdates(Vec2I const& pos, TileLayer layer) { |
| 2117 | for (auto const& pair : m_clientInfo) { |