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Method add

source/game/StarParticleManager.cpp:10–12  ·  view source on GitHub ↗

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8 : m_worldGeometry(worldGeometry), m_undergroundLevel(0.0f), m_tileSectorArray(tileSectorArray) {}
9
10void ParticleManager::add(Particle particle) {
11 m_particles.push_back(std::move(particle));
12}
13
14void ParticleManager::addParticles(List<Particle> particles) {
15 m_particles.appendAll(std::move(particles));

Callers 15

spawnInCellMethod · 0.45
DoNotCombineWithRuleMethod · 0.45
behaviorNodeMethod · 0.45
makeMarkovSourceMethod · 0.45
SpawnParametersMethod · 0.45
receiveMessageMethod · 0.45
loungeControlMethod · 0.45
addLayerMethod · 0.45
addEntityMethod · 0.45

Calls 1

push_backMethod · 0.45

Tested by 2

InspectionToolMethod · 0.36
inspectionLevelMethod · 0.36