| 819 | } |
| 820 | |
| 821 | bool WorldServer::isTileConnectable(Vec2I const& pos, TileLayer layer, bool tilesOnly) const { |
| 822 | return m_tileArray->tile(pos).isConnectable(layer, tilesOnly); |
| 823 | } |
| 824 | |
| 825 | bool WorldServer::pointTileCollision(Vec2F const& point, CollisionSet const& collisionSet) const { |
| 826 | return m_tileArray->tile(Vec2I(point.floor())).isColliding(collisionSet); |
nothing calls this directly
no test coverage detected