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hub / github.com/OpenStarbound/OpenStarbound / isTileConnectable

Method isTileConnectable

source/game/StarWorldClient.cpp:291–296  ·  view source on GitHub ↗

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289}
290
291bool WorldClient::isTileConnectable(Vec2I const& pos, TileLayer layer, bool tilesOnly) const {
292 if (!inWorld())
293 return false;
294
295 return m_tileArray->tile(pos).isConnectable(layer, tilesOnly);
296}
297
298bool WorldClient::pointTileCollision(Vec2F const& point, CollisionSet const& collisionSet) const {
299 if (!inWorld())

Callers 3

anchorsValidMethod · 0.45
blockSwapMethod · 0.45
replaceMaterialsMethod · 0.45

Calls 1

isConnectableMethod · 0.80

Tested by

no test coverage detected